StatusLive Servers online11,830 Players74,645 Populated3,703 Wiped · 3 h224 Interval5 min Date29 OCT 2026

DWG RG-S13177Server sheetchecked 35d ago

A Shockbyte Rust Server

Offline 51.81.176.29:25435 checked 35d ago

moddedoxide
Connect
Players now 1/ 1 100% full
7-day average0peak –
Rank#13,177top 61%
Last wipe36d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on A Shockbyte Rust Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.3 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Tue 22 SepSat 19 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 23:04 UTC36d ago 1 – running 1
Sat 19 Sep, 08:15 UTC40d ago 1 halved by day 1 3.6 days 1
Fri 18 Sep, 12:35 UTC41d ago 1 – 0.8 days 0
Fri 18 Sep, 02:27 UTC41d ago 1 – 0.4 days 0
Wed 16 Sep, 20:25 UTC42d ago 1 – 1.3 days 1
Mon 14 Sep, 07:33 UTC45d ago 1 halved by day 1 2.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 149 on average
190 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
129 / 100
03
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
82 / 700
04
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
26 / 200
05
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
29 / 1000
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average
281 / 700
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for A Shockbyte Rust Server, and is it up?

A Shockbyte Rust Server is offline at this moment; 35 days 22 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 13 September 2026.

In which location is A Shockbyte Rust Server hosted?

There is no region published by A Shockbyte Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 51.81.176.29:25435 is its address.

On which Rust version is A Shockbyte Rust Server running?

The platform is Linux and the version is Rust network protocol 2633 and build 165217 on A Shockbyte Rust Server. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on A Shockbyte Rust Server?

No response from A Shockbyte Rust Server; the server was last seen 35 days 22 hours ago.

Against other Rust servers, where is A Shockbyte Rust Server placed?

Over the last seven days, A Shockbyte Rust Server records #13,177 for player hours: the top 61% of all ranked servers.

Wipe data

What is recorded on A Shockbyte Rust Server on wipe day?

The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 1.

What wipe schedule has been recorded for A Shockbyte Rust Server?

There is no next wipe to predict at A Shockbyte Rust Server, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 36 days 14 hours ago.

Map and rules

Which settings does A Shockbyte Rust Server run, and what rules?

The name of A Shockbyte Rust Server records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

On which map is A Shockbyte Rust Server played?

Seed 410495 and size 5,000 define the procedural map A Shockbyte Rust Server generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain A Shockbyte Rust Server?

The Rust Graphs lists that carry A Shockbyte Rust Server are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on A Shockbyte Rust Server?

Tags published by A Shockbyte Rust Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to A Shockbyte Rust Server?

Connect with client.connect 51.81.176.29:25435: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players Slots: 1.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded