StatusLive Servers online11,647 Players32,606 Populated2,787 Wiped · 3 h74 Interval5 min Date29 OCT 2026

DWG RG-S15299Server sheetchecked 15d ago

TheDuckPond

Offline 51.81.176.97:25586 checked 15d ago

moddedoxide
Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,299top 71%
Last wipe17d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TheDuckPond
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct6 Oct10 Oct13 Oct17 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 11 OctSun 11 OctTue 6 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 23:01 UTC17d ago 2 – running 2
Sun 11 Oct, 00:51 UTC18d ago 2 – 0.9 days 1
Tue 6 Oct, 04:06 UTC23d ago 2 held half 4.9 days 0
Sat 3 Oct, 22:44 UTC25d ago 2 held half 2.2 days 1
Sat 3 Oct, 01:40 UTC26d ago 3 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is TheDuckPond online, and what uptime has been recorded?

Last seen 15 days 8 hours ago; right now TheDuckPond is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 3 October 2026.

What location is recorded for TheDuckPond?

There is no region published by TheDuckPond. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 51.81.176.97:25586.

On which Rust version is TheDuckPond running?

The platform is Linux and the version is Rust network protocol 2634 and build 167584 on TheDuckPond. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for TheDuckPond?

TheDuckPond is not responding at the latest refresh; the last record of it online is 15 days 8 hours ago.

Against other Rust servers, where is TheDuckPond placed?

Over the last seven days, TheDuckPond records #15,299 for player hours: the top 71% of all ranked servers.

Schedules

On TheDuckPond, what does the data show for wipe day?

An average of 2 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.

Which times and days are wipes plotted at on TheDuckPond?

There is no next wipe to predict at TheDuckPond, which wipes at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 17 days 5 hours ago.

Map and rules

What settings and rules apply on TheDuckPond?

Gather rate for TheDuckPond: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

Which map has TheDuckPond loaded?

TheDuckPond runs a procedural map of size 4,250 with seed 142150012, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does TheDuckPond appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry TheDuckPond are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on TheDuckPond?

Tags published by TheDuckPond, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): 40 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to TheDuckPond?

Connect with client.connect 51.81.176.97:25586: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp40
Max players 40 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs167584
Build The game build is 167584.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded