Fig. 1Players on A Shockbyte Rust ServerRG-S15405-01 · Sheet 1 of 10
Fig. 2
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Fig. 2FPS, entities and memoryRG-S15405-02 · Sheet 2 of 10
Fig. 3
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Fig. 3Rank on player hours, dailyRG-S15405-03 · Sheet 3 of 10
Schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap1.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2.5
The first 48 hours of its last wipes
Mon 12 OctMon 12 OctWed 7 Oct
Fig. 4Players each hour from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
ScheduleExpected wipesRG-S15405-04 · Sheet 4 of 10
Log
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 12 Oct, 20:59 UTC16d ago
2
–
running
0
Mon 12 Oct, 03:55 UTC17d ago
2
–
0.7 days
0
Wed 7 Oct, 02:46 UTC22d ago
1
halved by day 4
5 days
0
Tue 6 Oct, 17:19 UTC23d ago
1
–
0.4 days
0
Mon 5 Oct, 04:50 UTC24d ago
1
–
1.5 days
0
Fri 2 Oct, 04:42 UTC27d ago
1
halved by day 1
3 days
0
Thu 1 Oct, 20:08 UTCFW28d ago
1
–
0.4 days
0
Wed 30 Sep, 00:31 UTC29d ago
1
–
1.8 days
0
Tue 29 Sep, 18:14 UTC30d ago
1
–
0.3 days
0
Sat 26 Sep, 02:55 UTC33d ago
1
halved by day 2
3.6 days
0
Wed 23 Sep, 03:39 UTC36d ago
1
held half
3 days
0
Sat 19 Sep, 15:29 UTC40d ago
1
halved by day 1
3.5 days
0
Sat 19 Sep, 04:30 UTC40d ago
1
–
0.5 days
0
Wed 16 Sep, 04:35 UTC43d ago
1
halved by day 1
3 days
0
Mon 14 Sep, 05:10 UTC45d ago
1
–
2 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Table 1Wipe logRG-S15405-05 · Sheet 5 of 10
Similar assemblies
Similar servers
the same kind of game, then region, group limit, rate and wipes
Is A Shockbyte Rust Server online, and what uptime has been recorded?
A Shockbyte Rust Server is offline at this moment; 16 days 15 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.
2.
In which location is A Shockbyte Rust Server hosted?
There is no region published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 51.81.179.105:29188 is its address.
3.
What Rust version is recorded for A Shockbyte Rust Server?
The platform is Linux and the version is Rust network protocol 2634 and build 167584 on A Shockbyte Rust Server. Steam updates your game, which must be on the same protocol for you to join.
Population
4.
How many players are plotted on A Shockbyte Rust Server?
A Shockbyte Rust Server is not responding at the latest refresh; the last record of it online is 16 days 15 hours ago.
5.
In the rankings, which position does A Shockbyte Rust Server hold?
Within the top 71% of all ranked servers: A Shockbyte Rust Server at #15,405 for player hours, seven days recorded.
Schedules
6.
What happens on A Shockbyte Rust Server on the day of a wipe?
At their busiest, its recent wipes drew 2 players on average. At 1 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 2.5 the crowd had fallen below half on the wipes where it did not hold.
7.
Which times and days are wipes plotted at on A Shockbyte Rust Server?
A Shockbyte Rust Server wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 16 days 23 hours ago.
Settings
8.
Which rules and settings are recorded for A Shockbyte Rust Server?
Gather rate for A Shockbyte Rust Server: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is off.
9.
What is the map for A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
10.
On Rust Graphs, which lists and filters contain A Shockbyte Rust Server?
On Rust Graphs, A Shockbyte Rust Server is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
11.
On A Shockbyte Rust Server, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): 40 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167584 (Build): 167584 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags A Shockbyte Rust Server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
12.
What is the way to connect to A Shockbyte Rust Server?
In Rust, press F1 and type client.connect 51.81.179.105:29188 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
NotesAnswered from the figuresRG-S15405-09 · Sheet 9 of 10
Key
Server tags
what each one means
Published asmp40,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust
Game modeSurvival in standard Rust style.
mp40
Max players40 player slots.
ts8
Group limitTeams are capped at 8, the default setting.
v2634
ProtocolYour game must match protocol 2634 to join.
cs167584
Build167584 is the game build.
ptrak
NetworkingStandard network layer: RakNet.
$r?
Region codeRegion code not set.
Mods and access
^o
OxideThe plugin framework is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; the listing is Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
KeyTag string decodedRG-S15405-10 · Sheet 10 of 10