DWG RG-S5378Server sheetchecked 13m ago
A Shockbyte Rust Server
Online 51.81.179.122:21945 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 19:50 UTC5d ago | 5 | – | running | 1 |
| Thu 22 Oct, 16:22 UTC7d ago | 5 | – | 1.1 days | 1 |
| Mon 19 Oct, 21:24 UTC9d ago | 5 | held half | 2.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is A Shockbyte Rust Server online, and what uptime has been recorded?
Right now, A Shockbyte Rust Server is recorded as online. About 4 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 19 October 2026 is when Rust Graphs first saw it.
How does A Shockbyte Rust Server perform, as measured?
Average server fps over the last 48 hours is 215; the lowest was 78. Counted at its highest: 49,702 entities, buildings, deployables and the rest of the world included. 3,309 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for A Shockbyte Rust Server?
A region is not published by A Shockbyte Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 51.81.179.122:21945.
What Rust version is recorded for A Shockbyte Rust Server?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Population
What does the population history show for A Shockbyte Rust Server?
Current player count on A Shockbyte Rust Server: 0, of 40 slots. The seven-day mean is 0 players; the peak over the same period is 5.
Against other Rust servers, where is A Shockbyte Rust Server placed?
Player hours over seven days place A Shockbyte Rust Server at #5,378, within the top 24% of ranked servers.
Wipe times
On A Shockbyte Rust Server, what does the data show for wipe day?
An average of 5 players was recorded at the busiest point of its recent wipes. At 2 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 100% of its recent wipes.
What wipe schedule has been recorded for A Shockbyte Rust Server?
There is no next wipe to predict at A Shockbyte Rust Server, which wipes at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 5 days 23 hours ago.
Rules and settings
Which rules and settings are recorded for A Shockbyte Rust Server?
The name of A Shockbyte Rust Server records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
Which map has A Shockbyte Rust Server loaded?
A Shockbyte Rust Server runs a procedural map of size 3,000 with seed 50000, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
Where does A Shockbyte Rust Server appear among the Rust Graphs lists and filters?
On Rust Graphs, A Shockbyte Rust Server is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meaning is attached to each tag on A Shockbyte Rust Server?
gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): Slots: 40; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags A Shockbyte Rust Server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
By what method do you join A Shockbyte Rust Server?
In Rust, press F1 and type client.connect 51.81.179.122:21945 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.