DWG RG-S3845Server sheetchecked 12m ago
PUBLIC
Online 51.81.48.22:28044 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 20, 11 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 03:24 UTC6d ago | 20 | – | running | 2 |
| Wed 21 Oct, 18:57 UTC6d ago | 23 | – | 0.4 days | 0 |
| Thu 15 Oct, 01:48 UTC13d ago | 18 | halved by day 1 | 6.7 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is PUBLIC online, and what uptime has been recorded?
At this moment PUBLIC is online. About 6 days 6 hours ago is when it last restarted, measured from the uptime it reports. 149 of 168 hours up over the last 7 full days, which is 89% of the time. First seen by Rust Graphs on 14 October 2026.
Is PUBLIC stable in the figures recorded?
128 server fps on average over the last 48 hours, and never under 68. Counted at its highest: 1,021,671 entities, buildings, deployables and the rest of the world included. 5,868 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
In which location is PUBLIC hosted?
A region is not published by PUBLIC. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 51.81.48.22:28044.
What Rust version is recorded for PUBLIC?
Rust network protocol 2634 and build 167781 on Linux: that is what PUBLIC runs. The same protocol is required for joining, and Steam updates your game to it.
Counts
How many players are plotted on PUBLIC?
Current player count on PUBLIC: 0, of 100 slots. The seven-day mean is 1 players; the peak over the same period is 23. Over the last 48 hours the busiest hour was 09:00 UTC, at an average of 0 players.
In the rankings, which position does PUBLIC hold?
Over the last seven days, PUBLIC records #3,845 for player hours: the top 17% of all ranked servers.
Schedules
On PUBLIC, what does the data show for wipe day?
The recent wipes averaged a busiest count of 20 players. 11 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 1.
On PUBLIC, when do wipes occur?
PUBLIC wipes at times that follow no pattern, so no next wipe can be predicted. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 6 days 8 hours ago.
Map and rules
Which settings does PUBLIC run, and what rules?
Gather rate for PUBLIC: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Anti-cheat: VAC, from Valve, is on.
Which map has PUBLIC loaded?
PUBLIC runs a procedural map of size 5,000 with seed 1228719711, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.
Filters
Where does PUBLIC appear among the Rust Graphs lists and filters?
On Rust Graphs, PUBLIC is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z; Group limit: 5 or more; Last wipe: In the last week.
Which meaning is attached to each tag on PUBLIC?
The game's server browser reads these tags from PUBLIC: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
How is PUBLIC joined?
Enter client.connect 51.81.48.22:28044 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.