Fig. 1Players on CatRustRG-S15126-01 · Sheet 1 of 10
Fig. 2
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Fig. 2FPS, entities and memoryRG-S15126-02 · Sheet 2 of 10
Fig. 3
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Fig. 3Rank on player hours, dailyRG-S15126-03 · Sheet 3 of 10
Schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap1 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Wed 7 OctTue 6 OctSun 4 Oct
Fig. 4Players each hour from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
ScheduleExpected wipesRG-S15126-04 · Sheet 4 of 10
Log
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 7 Oct, 20:41 UTC21d ago
2
–
running
0
Tue 6 Oct, 22:11 UTC22d ago
2
–
0.9 days
0
Sun 4 Oct, 17:03 UTC24d ago
2
held half
2.2 days
2
Sat 3 Oct, 18:06 UTC25d ago
2
–
1 days
1
Fri 2 Oct, 23:21 UTC25d ago
2
–
0.8 days
1
Thu 1 Oct, 20:26 UTCFW27d ago
2
–
1.1 days
0
Wed 30 Sep, 20:30 UTC28d ago
2
–
1 days
0
Tue 29 Sep, 21:48 UTC29d ago
2
–
0.9 days
1
Tue 29 Sep, 14:50 UTC29d ago
2
–
0.3 days
1
Mon 28 Sep, 20:16 UTC30d ago
2
–
0.8 days
0
Sun 27 Sep, 18:56 UTC31d ago
2
–
1.1 days
0
Sat 26 Sep, 17:12 UTC32d ago
3
–
1.1 days
0
Fri 25 Sep, 11:19 UTC33d ago
3
–
1.2 days
1
Thu 24 Sep, 21:26 UTC34d ago
3
–
0.6 days
0
Sun 20 Sep, 17:22 UTC38d ago
1
halved by day 1
4.2 days
1
Sat 19 Sep, 14:02 UTC39d ago
1
–
1.1 days
0
Fri 18 Sep, 23:38 UTC39d ago
3
–
0.6 days
0
Thu 17 Sep, 20:46 UTC41d ago
3
–
1.1 days
0
Thu 17 Sep, 00:03 UTC41d ago
2
–
0.9 days
0
Tue 15 Sep, 21:40 UTC43d ago
2
–
1.1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Table 1Wipe logRG-S15126-05 · Sheet 5 of 10
Similar assemblies
Similar servers
the same kind of game, then region, group limit, rate and wipes
CatRust is offline at this moment; 12 days 23 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.
2.
What location is recorded for CatRust?
There is no region published by CatRust. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 51.81.79.232:25165.
3.
What Rust version is recorded for CatRust?
On Linux, CatRust runs Rust network protocol 2634 and build 166652. The same protocol is required for joining, and Steam updates your game to it.
Population
4.
How many players are plotted on CatRust?
The latest refresh records CatRust as offline, last seen 12 days 23 hours ago.
5.
In the rankings, which position does CatRust hold?
Player hours over seven days place CatRust at #15,126, within the top 70% of ranked servers.
Wipe times
6.
On CatRust, what does the data show for wipe day?
An average of 2 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.
7.
What wipe schedule has been recorded for CatRust?
There is no next wipe to predict at CatRust, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 21 days 1 hours ago.
Settings
8.
Which settings does CatRust run, and what rules?
Gather rate for CatRust: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
9.
On which map is CatRust played?
Seed 4575678 and size 1,000 define the procedural map CatRust generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Custom Map.
Filters
10.
Where does CatRust appear among the Rust Graphs lists and filters?
These Rust Graphs lists include CatRust: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
11.
Which meaning is attached to each tag on CatRust?
The game's server browser reads these tags from CatRust: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
12.
By what method do you join CatRust?
Enter client.connect 51.81.79.232:25165 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
NotesAnswered from the figuresRG-S15126-09 · Sheet 9 of 10
Key
Server tags
what each one means
Published asmp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
Game modeStandard survival, as Rust plays.
mp10
Max playersSlots: 10.
ts8
Group limitTeams are capped at 8, the default setting.
v2634
ProtocolYour game must match protocol 2634 to join.
cs166652
BuildBuild: 166652.
ptrak
NetworkingThe network layer is RakNet, the game's standard.
$r?
Region codeRegion code not set.
Mods and access
^o
OxideThe plugin framework is Oxide (uMod).
^z
ModdedPlugins or settings change the game, so it is listed under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
KeyTag string decodedRG-S15126-10 · Sheet 10 of 10