StatusLive Servers online11,824 Players75,694 Populated3,728 Wiped · 3 h230 Interval5 min Date29 OCT 2026

DWG RG-S15480Server sheetchecked 43d ago

FistGames Dev

Offline 51.83.116.227:28015 checked 43d ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,480no region published
Last wipe47d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on FistGames Dev
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is FistGames Dev, and is it online now?

The current state of FistGames Dev is offline, with the last sighting 43 days 7 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What location is recorded for FistGames Dev?

No region is published by FistGames Dev. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 51.83.116.227:28015.

What Rust version is recorded for FistGames Dev?

The platform is Linux and the version is Rust network protocol 2633 and build 163794 on FistGames Dev. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on FistGames Dev?

No response from FistGames Dev; the server was last seen 43 days 7 hours ago.

What rank has been recorded for FistGames Dev?

Player hours over seven days place FistGames Dev at #15,480, within the top – of ranked servers.

Wipe data

What wipe schedule has been recorded for FistGames Dev?

FistGames Dev's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 47 days 2 hours ago the current world was made.

Map and rules

What settings and rules apply on FistGames Dev?

The name of FistGames Dev records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

Lists and filters

On Rust Graphs, which lists and filters contain FistGames Dev?

On Rust Graphs, FistGames Dev is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On FistGames Dev, what is meant by each tag?

Tags published by FistGames Dev, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join FistGames Dev?

In Rust, press F1 and type client.connect 51.83.116.227:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol To join, your game must be on protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded