StatusLive Servers online11,869 Players90,153 Populated3,832 Wiped · 3 h374 Interval5 min Date29 OCT 2026

DWG RG-S15478Server sheetchecked 41d ago

Rusty Zombie 4Netplayers

Offline 51.83.238.216:29200 checked 41d ago

quad moddedoxidesoftcore
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,478top 70%
Last wipe55d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rusty Zombie 4Netplayers
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers, and #616 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01 4 / 100
02 3 / 233
03
ProRowquad · 2 on average
0 / 50
04
[EA] Softcore 1quad · monthly · 66 on average
106 / 350
05
[US] Facepunch Softcore 2NA · quad · monthly · 59 on average
39 / 300
06
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 33 on average
21 / 150
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Rusty Zombie 4Netplayers online, and what uptime has been recorded?

Last seen 41 days 5 hours ago; right now Rusty Zombie 4Netplayers is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 13 September 2026.

What location is recorded for Rusty Zombie 4Netplayers?

A region is not published by Rusty Zombie 4Netplayers. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 51.83.238.216:29200.

On which Rust version is Rusty Zombie 4Netplayers running?

The platform is Linux and the version is Rust network protocol 2633 and build 164530 on Rusty Zombie 4Netplayers. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on Rusty Zombie 4Netplayers?

No response from Rusty Zombie 4Netplayers; the server was last seen 41 days 5 hours ago.

What rank has been recorded for Rusty Zombie 4Netplayers?

Within the top 70% of all ranked servers: Rusty Zombie 4Netplayers at #15,478 for player hours, seven days recorded. Within the quad group it places #616.

Wipe data

On Rusty Zombie 4Netplayers, when do wipes occur?

Rusty Zombie 4Netplayers's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 55 days 9 hours ago the current world was made.

Map and rules

Which settings does Rusty Zombie 4Netplayers run, and what rules?

The name of Rusty Zombie 4Netplayers records no gather rate. 4 players per group at most (quad). It runs the softcore game mode, Part of your loot is kept: Facepunch's easier mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

Which map has Rusty Zombie 4Netplayers loaded?

Rusty Zombie 4Netplayers runs a procedural map of size 4,500 with seed 526772873, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain Rusty Zombie 4Netplayers?

On Rust Graphs, Rusty Zombie 4Netplayers is placed in these lists: Modded Rust servers and Rust zombie servers, plotted. On the server list, these filters bring it up: Type: Modded; Game mode: Softcore; Server tag: Softcore ^s, Modded ^z and Oxide ^o; Group limit: Quad.

On Rusty Zombie 4Netplayers, what is meant by each tag?

gmsoftcore (Game mode): The ruleset is softcore, which is easier; mp10 (Max players): The slot count is 10; ts4 (Group limit): Team size is capped at 4; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^s (Softcore): Facepunch's softcore mode: part of your inventory survives your death; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Rusty Zombie 4Netplayers publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join Rusty Zombie 4Netplayers?

Connect with client.connect 51.83.238.216:29200: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,^s,gmsoftcore,cs164530,ts4,^o^z

Game

gmsoftcore
Game mode The ruleset is softcore, which is easier.
mp10
Max players The slot count is 10.
ts4
Group limit Team size is capped at 4.
v2633
Protocol To join, your game must be on protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Difficulty

^s
Softcore Facepunch's softcore mode: part of your inventory survives your death.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded