DWG RG-S16773Server sheetchecked 28d ago
BananenMauls TestServer 4Netplayers
Offline 51.83.238.30:22300 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 13:05 UTC29d ago | 1 | – | running | 1 |
| Sat 26 Sep, 19:31 UTC32d ago | 1 | – | 3.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for BananenMauls TestServer 4Netplayers, and is it up?
BananenMauls TestServer 4Netplayers is offline at this moment; 28 days 22 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 18 September 2026.
What location is recorded for BananenMauls TestServer 4Netplayers?
No region is published by BananenMauls TestServer 4Netplayers. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 51.83.238.30:22300.
On which Rust version is BananenMauls TestServer 4Netplayers running?
On Linux, BananenMauls TestServer 4Netplayers runs Rust network protocol 2633 and build 165217. The same protocol is required for joining, and Steam updates your game to it.
Counts
What player count is recorded on BananenMauls TestServer 4Netplayers?
The latest refresh records BananenMauls TestServer 4Netplayers as offline, last seen 28 days 22 hours ago.
In the rankings, which position does BananenMauls TestServer 4Netplayers hold?
Within the top 70% of all ranked servers: BananenMauls TestServer 4Netplayers at #16,773 for player hours, seven days recorded.
Schedules
What is recorded on BananenMauls TestServer 4Netplayers on wipe day?
The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on BananenMauls TestServer 4Netplayers?
The record of BananenMauls TestServer 4Netplayers's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 29 days ago.
Settings
Which settings does BananenMauls TestServer 4Netplayers run, and what rules?
The name of BananenMauls TestServer 4Netplayers records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for BananenMauls TestServer 4Netplayers?
Seed 1234567890 and size 1,000 define the procedural map BananenMauls TestServer 4Netplayers generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Custom Map.
Filters
On Rust Graphs, which lists and filters contain BananenMauls TestServer 4Netplayers?
These Rust Graphs lists include BananenMauls TestServer 4Netplayers: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On BananenMauls TestServer 4Netplayers, what is meant by each tag?
gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags BananenMauls TestServer 4Netplayers publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
By what method do you join BananenMauls TestServer 4Netplayers?
In Rust, press F1 and type client.connect 51.83.238.30:22300 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
