StatusLive Servers online11,768 Players60,085 Populated3,517 Wiped · 3 h135 Interval5 min Date28 OCT 2026

DWG RG-S15129Server sheetchecked 12d ago

DVUSHKA

Offline 51.83.96.34:28015 checked 12d ago

moddedoxide
Connect
Players now 0/ 60 0% full
7-day average0peak –
Rank#15,129top 70%
Last wipe–no schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on DVUSHKA
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

How reliable is DVUSHKA, and is it online now?

Last seen 12 days 15 hours ago; right now DVUSHKA is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 16 October 2026.

What location is recorded for DVUSHKA?

A region is not published by DVUSHKA. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 51.83.96.34:28015.

On which Rust version is DVUSHKA running?

Rust network protocol 2634 and build 167781 on Windows: that is what DVUSHKA runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on DVUSHKA?

The latest refresh records DVUSHKA as offline, last seen 12 days 15 hours ago.

Against other Rust servers, where is DVUSHKA placed?

Player hours over seven days place DVUSHKA at #15,129, within the top 70% of ranked servers.

Wipe data

What wipe schedule has been recorded for DVUSHKA?

DVUSHKA's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server.

Map and rules

What settings and rules apply on DVUSHKA?

No gather rate is stated in the name of DVUSHKA. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

On which map is DVUSHKA played?

A procedural map, generated by the game, is what DVUSHKA runs.

Tags

On Rust Graphs, which lists and filters contain DVUSHKA?

The Rust Graphs lists that carry DVUSHKA are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on DVUSHKA?

gmrust (Game mode): Standard survival, as Rust plays; mp60 (Max players): Slots: 60; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags DVUSHKA publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to DVUSHKA?

Connect with client.connect 51.83.96.34:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp60,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp60
Max players Slots: 60.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded