StatusLive Servers online11,756 Players64,636 Populated3,440 Wiped · 3 h196 Interval5 min Date29 OCT 2026

DWG RG-S1674Server sheetchecked 8m ago

Friend Not Foe / PvE Community / UK & Europe

Online EU 51.89.222.250:28016 checked 8m ago

quad biweekly wipes moddedoxidepve
Connect
Players now 2/ 50 4% full
7-day average3peak 11
Rank#1,674top 8% · #659 in EU
Last wipe13d agobiweekly schedule
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0246812:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Fig. 1Players on Friend Not Foe / PvE Community / UK & Europe
Fig. 2

Server performance

02040608012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 8% of all ranked servers, top 23% in EU, and #86 of the quad servers (top 10%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak19players, last three wipes
crowd held0%else halves by day 9

Coming wipes

  1. 7d 7hThu 5 Nov, 19:00 UTCFW
  2. 14d 4hThu 12 Nov, 15:58 UTC
  3. 35d 7hThu 3 Dec, 19:00 UTCFW
  4. 42d 4hThu 10 Dec, 15:58 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 21, 4 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 15:58 UTC13d ago 21 – running 1
Thu 1 Oct, 18:00 UTC FW27d ago 23 halved by day 7 13.9 days 1
Thu 17 Sep, 15:58 UTC41d ago 14 halved by day 11 14.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Friend Not Foe / PvE Community / UK & Europe online, and what uptime has been recorded?

At this moment Friend Not Foe / PvE Community / UK & Europe is online. Counted from its reported uptime, the last restart was about 5 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.

What does the recorded performance of Friend Not Foe / PvE Community / UK & Europe show?

Average server fps over the last 48 hours is 60; the lowest was 56. Counted at its highest: 110,830 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,234 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is Friend Not Foe / PvE Community / UK & Europe hosted?

The EU tag is how Friend Not Foe / PvE Community / UK & Europe lists itself in Europe. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 51.89.222.250:28016 is its address.

On which Rust version is Friend Not Foe / PvE Community / UK & Europe running?

Rust network protocol 2635 and build 168909 on Linux: that is what Friend Not Foe / PvE Community / UK & Europe runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on Friend Not Foe / PvE Community / UK & Europe?

Current player count on Friend Not Foe / PvE Community / UK & Europe: 2, of 50 slots. Averaged across seven days, the player count is 3, with a peak of 11. Averaged over the last 48 hours, the player count is highest at 19:00 UTC: 7 players.

What rank has been recorded for Friend Not Foe / PvE Community / UK & Europe?

Friend Not Foe / PvE Community / UK & Europe also measures #659 in Europe on the same seven-day player-hour count, at #1,674 globally and in the top 8% of ranked servers. Within the quad group it places #86.

Wipe data

On Friend Not Foe / PvE Community / UK & Europe, what does the data show for wipe day?

The recent wipes averaged a busiest count of 19 players. At 4 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 9.

On Friend Not Foe / PvE Community / UK & Europe, when do wipes occur?

every 4 weeks on Thursday at 15:58 UTC is how Friend Not Foe / PvE Community / UK & Europe wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 13 days 19 hours ago. The tags state a wipe schedule at two-week intervals.

Settings

Which rules and settings are recorded for Friend Not Foe / PvE Community / UK & Europe?

The name of Friend Not Foe / PvE Community / UK & Europe records no gather rate. A group tops out at 4 players (quad). It runs the pve game mode, no fighting other players. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is Friend Not Foe / PvE Community / UK & Europe played?

Size 3,700 with seed 829265653: that is the procedural map Friend Not Foe / PvE Community / UK & Europe runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain Friend Not Foe / PvE Community / UK & Europe?

The Rust Graphs lists that carry Friend Not Foe / PvE Community / UK & Europe are: Europe servers, plotted, Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

On Friend Not Foe / PvE Community / UK & Europe, what is meant by each tag?

Tags published by Friend Not Foe / PvE Community / UK & Europe, and read by the game's server browser: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): 50 player slots; ts4 (Group limit): The team limit is 4; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join Friend Not Foe / PvE Community / UK & Europe?

Connect with client.connect 51.89.222.250:28016: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://friendnotfoe.co.uk is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmvanilla,cs168909,ts4,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players 50 player slots.
ts4
Group limit The team limit is 4.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded