DWG RG-S13852Server sheetchecked 13m ago
A Rust Server
Online 51.91.52.81:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 14:21 UTC19h ago | – | – | running | 0 |
| Wed 21 Oct, 09:12 UTC8d ago | 2 | halved by day 1 | 7.2 days | 0 |
| Wed 14 Oct, 14:29 UTC14d ago | 3 | halved by day 1 | 6.8 days | 0 |
| Mon 12 Oct, 16:25 UTC16d ago | 2 | – | 1.9 days | 0 |
| Sun 11 Oct, 12:56 UTC17d ago | 1 | – | 1.1 days | 0 |
| Thu 8 Oct, 09:08 UTC21d ago | 1 | halved by day 1 | 3.2 days | 0 |
| Wed 7 Oct, 19:17 UTC21d ago | 1 | – | 0.6 days | 0 |
| Tue 6 Oct, 15:46 UTC22d ago | 1 | – | 1.1 days | 0 |
| Mon 5 Oct, 17:30 UTC23d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for A Rust Server, and is it up?
At this moment A Rust Server is online. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.
In which location is A Rust Server hosted?
There is no region published by A Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 51.91.52.81:28015.
What Rust version is recorded for A Rust Server?
Rust network protocol 2635 and build 168909 on Linux: that is what A Rust Server runs. The same protocol is required for joining, and Steam updates your game to it.
Population
What does the population history show for A Rust Server?
At the last refresh, A Rust Server recorded 0 players. The seven-day mean is 0 players; the peak over the same period is 1. The 48-hour peak falls at 16:00 UTC, averaging 0 players.
In the rankings, which position does A Rust Server hold?
Over the last seven days, A Rust Server records #13,852 for player hours: the top 62% of all ranked servers.
Schedules
What happens on A Rust Server on the day of a wipe?
An average of 2 players was recorded at the busiest point of its recent wipes. At 7 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half on the wipes where it did not hold.
Which times and days are wipes plotted at on A Rust Server?
A Rust Server wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 17 hours ago.
Rules and settings
Which settings does A Rust Server run, and what rules?
No gather rate is stated in the name of A Rust Server. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.
Filters
Where does A Rust Server appear among the Rust Graphs lists and filters?
On Rust Graphs, A Rust Server is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which meaning is attached to each tag on A Rust Server?
gmvanilla (Game mode): The mode is vanilla survival; mp0 (Max players): 0 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here are the tags A Rust Server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
How is A Rust Server joined?
In Rust, press F1 and type client.connect 51.91.52.81:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp0,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts8
Game
gmvanilla
mp0
ts8
v2635
cs168909
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.