DWG RG-S7414Server sheetchecked 2h ago
Private Rust Server
Online 52.9.201.253:28015 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is Private Rust Server, and is it online now?
Right now, Private Rust Server is recorded as online. Counted from its reported uptime, the last restart was about 5 days 11 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. First seen by Rust Graphs on 4 October 2026.
What does the recorded performance of Private Rust Server show?
58 server fps on average over the last 48 hours, and never under 50. Counted at its highest: 47,012 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,872 MB. What players feel as lag is low fps together with a climbing entity count.
In which location is Private Rust Server hosted?
There is no region published by Private Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 52.9.201.253:28015 is its address.
On which Rust version is Private Rust Server running?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Private Rust Server. To join, your game must be on the same protocol; Steam handles the update.
Player data
What does the population history show for Private Rust Server?
At the last refresh, Private Rust Server recorded 0 players across 20 slots. The seven-day mean is 0 players; the peak over the same period is 2. Over the last 48 hours the busiest hour was 05:00 UTC, at an average of 0 players.
What rank has been recorded for Private Rust Server?
Within the top 33% of all ranked servers: Private Rust Server at #7,414 for player hours, seven days recorded.
Schedules
On Private Rust Server, when do wipes occur?
Too few wipes are on record for Private Rust Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 24 days 18 hours ago the current world was made.
Settings
Which settings does Private Rust Server run, and what rules?
No gather rate is stated in the name of Private Rust Server. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
On which map is Private Rust Server played?
Private Rust Server runs a procedural map of size 3,000 with seed 2360186, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
On Rust Graphs, which lists and filters contain Private Rust Server?
These Rust Graphs lists include Private Rust Server: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on Private Rust Server?
gmrust (Game mode): Standard survival, as Rust plays; mp20 (Max players): 20 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Private Rust Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
By what method do you join Private Rust Server?
Connect with client.connect 52.9.201.253:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp20
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.