DWG RG-S14650Server sheetchecked 8d ago
My Dev Test Server
Offline 54.37.85.181:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is My Dev Test Server online, and what uptime has been recorded?
Last seen 8 days 18 hours ago; right now My Dev Test Server is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 20 October 2026.
In which location is My Dev Test Server hosted?
There is no region published by My Dev Test Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 54.37.85.181:28015.
On which Rust version is My Dev Test Server running?
The platform is Linux and the version is Rust network protocol 2634 and build 167781 on My Dev Test Server. Steam updates your game, which must be on the same protocol for you to join.
Player data
How many players are plotted on My Dev Test Server?
My Dev Test Server is not responding at the latest refresh; the last record of it online is 8 days 18 hours ago.
Against other Rust servers, where is My Dev Test Server placed?
Over the last seven days, My Dev Test Server records #14,650 for player hours: the top 67% of all ranked servers.
Wipe times
Which times and days are wipes plotted at on My Dev Test Server?
The record of My Dev Test Server's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 8 days 18 hours ago.
Settings
Which settings does My Dev Test Server run, and what rules?
No gather rate is stated in the name of My Dev Test Server. 12 players per group at most. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
What is the map for My Dev Test Server?
My Dev Test Server runs a procedural map of size 4,300 with seed 1227404764, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
Where does My Dev Test Server appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry My Dev Test Server are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
On My Dev Test Server, what is meant by each tag?
The game's server browser reads these tags from My Dev Test Server: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts12 (Group limit): Team size is capped at 12; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
What is the way to connect to My Dev Test Server?
Enter client.connect 54.37.85.181:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts12,^o^z
Game
gmrust
mp100
ts12
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.