DWG RG-S15310Server sheetchecked 3d ago
My Rust server | Powered by AMP
Offline 54.39.19.190:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 21:33 UTC6d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for My Rust server | Powered by AMP, and is it up?
The current state of My Rust server | Powered by AMP is offline, with the last sighting 3 days 22 hours ago. For the last 7 full days the record is 71 of 168 hours up, 42% of the time. On 13 September 2026 is when Rust Graphs first saw it.
What location is recorded for My Rust server | Powered by AMP?
No region is published by My Rust server | Powered by AMP. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 54.39.19.190:28015.
What Rust version is recorded for My Rust server | Powered by AMP?
Rust network protocol 2635 and build 168909 on Linux: that is what My Rust server | Powered by AMP runs. To join, your game must be on the same protocol; Steam handles the update.
Player data
What does the population history show for My Rust server | Powered by AMP?
My Rust server | Powered by AMP is not responding at the latest refresh; the last record of it online is 3 days 22 hours ago. Averaged across seven days, the player count is 0.
What rank has been recorded for My Rust server | Powered by AMP?
Player hours over seven days place My Rust server | Powered by AMP at #15,310, within the top 69% of ranked servers.
Wipe data
What happens on My Rust server | Powered by AMP on the day of a wipe?
An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on My Rust server | Powered by AMP?
My Rust server | Powered by AMP's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 6 days 20 hours ago.
Map and rules
Which rules and settings are recorded for My Rust server | Powered by AMP?
Gather rate for My Rust server | Powered by AMP: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
On which map is My Rust server | Powered by AMP played?
My Rust server | Powered by AMP runs a procedural map, which the game generates.
Tags
Where does My Rust server | Powered by AMP appear among the Rust Graphs lists and filters?
These Rust Graphs lists include My Rust server | Powered by AMP: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meaning is attached to each tag on My Rust server | Powered by AMP?
The game's server browser reads these tags from My Rust server | Powered by AMP: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
By what method do you join My Rust server | Powered by AMP?
Connect with client.connect 54.39.19.190:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.