DWG RG-S4089Server sheetchecked 11m ago
Server
Online 57.129.141.226:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 00:05 UTC3d ago | 1 | – | running | 1 |
| Tue 20 Oct, 20:32 UTC8d ago | 1 | held half | 5.1 days | 0 |
| Wed 7 Oct, 06:08 UTC22d ago | 2 | halved by day 3 | 13.6 days | 1 |
| Sat 3 Oct, 08:43 UTC26d ago | 1 | held half | 3.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is Server online, and what uptime has been recorded?
At this moment Server is online. Counted from its reported uptime, the last restart was about 16 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.
How does Server perform, as measured?
The last 48 hours give an average of 46 server fps and a floor of 9. Counted at its highest: 351,989 entities, buildings, deployables and the rest of the world included. 7,191 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
What location is recorded for Server?
A region is not published by Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 57.129.141.226:28015.
What Rust version is recorded for Server?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Server. Steam updates your game, which must be on the same protocol for you to join.
Player data
How many players are plotted on Server?
At the last refresh, Server recorded 0 players across 5,000 slots. The seven-day mean is 0 players; the peak over the same period is 4. Averaged over the last 48 hours, the player count is highest at 08:00 UTC: 4 players.
In the rankings, which position does Server hold?
Over the last seven days, Server records #4,089 for player hours: the top 18% of all ranked servers.
Wipe data
What is recorded on Server on wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 67% of its recent wipes. By day 3 the crowd had fallen below half on the wipes where it did not hold.
On Server, when do wipes occur?
There is no next wipe to predict at Server, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 83 days 23 hours ago the current world was made.
Rules and settings
Which settings does Server run, and what rules?
The name of Server records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
On which map is Server played?
Size 5,000 with seed 331143034: that is the procedural map Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Custom Map.
Tags
On Rust Graphs, which lists and filters contain Server?
The Rust Graphs lists that carry Server are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On Server, what is meant by each tag?
The game's server browser reads these tags from Server: gmvanilla (Game mode): The mode is vanilla survival; mp5000 (Max players): The slot count is 5,000; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
What is the way to connect to Server?
In Rust, press F1 and type client.connect 57.129.141.226:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp5000,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp5000
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
