StatusLive Servers online11,628 Players32,585 Populated2,817 Wiped · 3 h64 Interval5 min Date29 OCT 2026

DWG RG-S16009Server sheetchecked 24d ago

Dev

Offline 57.129.153.14:28015 checked 24d ago

moddedoxide
Connect
Players now 0/ ?
7-day average0peak –
Rank#16,009top 71%
Last wipe47d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Dev
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Dev online, and what uptime has been recorded?

Dev is offline at this moment; 24 days 16 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

In which location is Dev hosted?

No region is published by Dev. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 57.129.153.14:28015.

On which Rust version is Dev running?

Rust network protocol 2633 and build 165217 on Linux: that is what Dev runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on Dev?

The latest refresh records Dev as offline, last seen 24 days 16 hours ago.

Against other Rust servers, where is Dev placed?

Player hours over seven days place Dev at #16,009, within the top 71% of ranked servers.

Schedules

On Dev, when do wipes occur?

The record of Dev's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 47 days 6 hours ago the current world was made.

Rules and settings

Which settings does Dev run, and what rules?

No gather rate is stated in the name of Dev. 32 players per group at most. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is off: that is Valve's anti-cheat.

On which map is Dev played?

Size 3,000, custom, on Dev: the map file is published and can be downloaded from this page.

Tags

On Rust Graphs, which lists and filters contain Dev?

These Rust Graphs lists include Dev: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Dev?

The game's server browser reads these tags from Dev: gmvanilla (Game mode): This is vanilla survival; mp0 (Max players): Slots: 0; ts32 (Group limit): The team limit is 32; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): 165217 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; rustmaps (Custom tag): The owner or a plugin set this tag; it is not standard Rust. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join Dev?

Enter client.connect 57.129.153.14:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp0,ptrak,$r?,v2633,gmvanilla,cs165217,ts32,^o^z,rustmaps

Game

gmvanilla
Game mode This is vanilla survival.
mp0
Max players Slots: 0.
ts32
Group limit The team limit is 32.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build 165217 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Other

rustmaps
Custom tag The owner or a plugin set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded