StatusLive Servers online11,897 Players102,621 Populated3,980 Wiped · 3 h399 Interval5 min Date29 OCT 2026

DWG RG-S15506Server sheetchecked 42d ago

R4R Oxide Dev 2

Offline 57.129.153.14:28019 checked 42d ago

moddedoxide
Connect
Players now 60/ ?
7-day average0peak –
Rank#15,506top 67%
Last wipe43d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on R4R Oxide Dev 2
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is R4R Oxide Dev 2, and is it online now?

R4R Oxide Dev 2 is offline at this moment; 42 days 11 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 16 September 2026 is when Rust Graphs first saw it.

In which location is R4R Oxide Dev 2 hosted?

A region is not published by R4R Oxide Dev 2. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 57.129.153.14:28019.

On which Rust version is R4R Oxide Dev 2 running?

On Linux, R4R Oxide Dev 2 runs Rust network protocol 2633 and build 163794. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for R4R Oxide Dev 2?

No response from R4R Oxide Dev 2; the server was last seen 42 days 11 hours ago.

Against other Rust servers, where is R4R Oxide Dev 2 placed?

Within the top 67% of all ranked servers: R4R Oxide Dev 2 at #15,506 for player hours, seven days recorded.

Schedules

What wipe schedule has been recorded for R4R Oxide Dev 2?

R4R Oxide Dev 2's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 43 days 8 hours ago.

Map and rules

Which rules and settings are recorded for R4R Oxide Dev 2?

The name of R4R Oxide Dev 2 records no gather rate. 32 players is the published group limit. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for R4R Oxide Dev 2?

R4R Oxide Dev 2 runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain R4R Oxide Dev 2?

These Rust Graphs lists include R4R Oxide Dev 2: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Players now: At least 50.

Which meaning is attached to each tag on R4R Oxide Dev 2?

gmvanilla (Game mode): The mode is vanilla survival; mp0 (Max players): The slot count is 0; ts32 (Group limit): Teams hold no more than 32; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): 163794 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; rustmaps (Custom tag): Set by the owner or a plugin, not by standard Rust are the tags R4R Oxide Dev 2 publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join R4R Oxide Dev 2?

Enter client.connect 57.129.153.14:28019 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp0,ptrak,$r?,v2633,gmvanilla,cs163794,ts32,^o^z,rustmaps

Game

gmvanilla
Game mode The mode is vanilla survival.
mp0
Max players The slot count is 0.
ts32
Group limit Teams hold no more than 32.
v2633
Protocol Join only if your game is on protocol 2633.
cs163794
Build 163794 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Other

rustmaps
Custom tag Set by the owner or a plugin, not by standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded