StatusLive Servers online11,726 Players49,195 Populated3,240 Wiped · 3 h114 Interval5 min Date29 OCT 2026

DWG RG-S11033Server sheetchecked 10m ago

Zapustenia [TruePvE|AU|BNE]

Online 58.6.236.138:28015 checked 10m ago

moddedoxide
Connect
Players now 0/ 12 0% full
7-day average0peak 1
Rank#11,033top 50%
Last wipe1d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeakWipe
00.250.50.75101:0010:0019:0003:0012:0022:00Wiped Tue 27 Oct, 01:16 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on Zapustenia [TruePvE|AU|BNE]
Fig. 2

Server performance

Server fpsWipe
010020030040001:0010:0019:0003:0012:0022:00Wiped Tue 27 Oct, 01:16 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Zapustenia [TruePvE|AU|BNE], and is it up?

Zapustenia [TruePvE|AU|BNE] is up at this moment. The uptime it reports puts the last restart at about 43 hours ago. 0 of 24 hours up over the last 1 full day, which is 0% of the time. First seen by Rust Graphs on 27 October 2026.

What does the recorded performance of Zapustenia [TruePvE|AU|BNE] show?

The last 48 hours give an average of 189 server fps and a floor of 159. Counted at its highest: 107,212 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,904 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is Zapustenia [TruePvE|AU|BNE] hosted?

Its name points to Oceania, though Zapustenia [TruePvE|AU|BNE] publishes no region tag. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 58.6.236.138:28015 is its address.

What Rust version is recorded for Zapustenia [TruePvE|AU|BNE]?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Zapustenia [TruePvE|AU|BNE]. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on Zapustenia [TruePvE|AU|BNE]?

At the last refresh, Zapustenia [TruePvE|AU|BNE] recorded 0 players across 12 slots. Averaged across seven days, the player count is 0, with a peak of 1. Averaged over the last 48 hours, the player count is highest at 05:00 UTC: 1 players.

Against other Rust servers, where is Zapustenia [TruePvE|AU|BNE] placed?

Over the last seven days, Zapustenia [TruePvE|AU|BNE] records #11,033 for player hours: the top 50% of all ranked servers.

Wipe data

Which times and days are wipes plotted at on Zapustenia [TruePvE|AU|BNE]?

Too few wipes are on record for Zapustenia [TruePvE|AU|BNE] to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 46 hours ago.

Settings

Which settings does Zapustenia [TruePvE|AU|BNE] run, and what rules?

No gather rate is stated in the name of Zapustenia [TruePvE|AU|BNE]. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is Zapustenia [TruePvE|AU|BNE] played?

Zapustenia [TruePvE|AU|BNE] runs a procedural map of size 4,200 with seed 2147483647, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does Zapustenia [TruePvE|AU|BNE] appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Zapustenia [TruePvE|AU|BNE] are: Oceania servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meaning is attached to each tag on Zapustenia [TruePvE|AU|BNE]?

gmvanilla (Game mode): This is vanilla survival; mp12 (Max players): 12 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Zapustenia [TruePvE|AU|BNE] publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is Zapustenia [TruePvE|AU|BNE] joined?

Connect with client.connect 58.6.236.138:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. http://rust.lo5.me is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp12,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp12
Max players 12 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded