StatusLive Servers online11,831 Players94,092 Populated3,830 Wiped · 3 h517 Interval5 min Date29 OCT 2026

DWG RG-S12970Server sheetchecked 12d ago

test01

Offline EA 59.39.216.230:28015 checked 12d ago

biweekly wipes
Connect
Players now 1/ 1 100% full
7-day average0peak –
Rank#12,970top 60% · #488 in EA
Last wipe27d agobiweekly schedule
Next wipe8hFri 30 Oct, 05:49 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on test01
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 60% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Friday 30 October, 05:49 UTC, in 8h. Biweekly: 14 days after its last wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is test01, and is it online now?

Last seen 12 days 10 hours ago; right now test01 is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 17 October 2026.

What location is recorded for test01?

In Asia test01 lists itself, tagged EA. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 59.39.216.230:28015.

On which Rust version is test01 running?

The platform is Windows and the version is Rust network protocol 2634 and build 167781 on test01. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on test01?

No response from test01; the server was last seen 12 days 10 hours ago.

Against other Rust servers, where is test01 placed?

The same seven-day player-hour count places test01 at #488 within Asia, #12,970 across all ranked servers and in the top 60% of them.

Wipe times

Which times and days are wipes plotted at on test01?

Estimated from biweekly: 14 days after its last wipe is when test01's next wipe falls. It is due to wipe next on Friday 30 October at 05:49 UTC. The world it runs now was made 27 days 15 hours ago. Its tags give a wipe schedule of one wipe every two weeks.

Rules and settings

Which settings does test01 run, and what rules?

No gather rate is stated in the name of test01. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is off.

Which map has test01 loaded?

A procedural map, generated by the game, is what test01 runs.

Lists and filters

Where does test01 appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry test01 are: Rust community servers, plotted. On the server list, these filters bring it up: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which meaning is attached to each tag on test01?

The game's server browser reads these tags from test01: gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): 1 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^b (Biweekly): The wipe cycle is two weeks; EA (East Asia): The browser's listing places it under East Asia. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join test01?

Connect with client.connect 59.39.216.230:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^b,EA,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players 1 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Region

EA
East Asia The browser's listing places it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded