StatusLive Servers online11,847 Players98,615 Populated3,861 Wiped · 3 h535 Interval5 min Date29 OCT 2026

DWG RG-S15467Server sheetchecked 37d ago

test01

Offline EA 59.39.219.116:28015 checked 37d ago

biweekly wipes
Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,467top 67% · #471 in EA
Last wipe55d agobiweekly schedule
Next wipe8hFri 30 Oct, 05:02 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on test01
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers, top 82% in EA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Friday 30 October, 05:02 UTC, in 8h. Biweekly: 14 days after its last wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is test01, and is it online now?

test01 is offline at this moment; 37 days 5 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 22 September 2026 is when Rust Graphs first saw it.

What location is recorded for test01?

The EA tag is how test01 lists itself in Asia. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 59.39.219.116:28015.

What Rust version is recorded for test01?

Rust network protocol 2633 and build 165217 on Windows: that is what test01 runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on test01?

The latest refresh records test01 as offline, last seen 37 days 5 hours ago.

Against other Rust servers, where is test01 placed?

test01 also measures #471 in Asia on the same seven-day player-hour count, at #15,467 globally and in the top 67% of ranked servers.

Wipe data

What wipe schedule has been recorded for test01?

An estimate from biweekly: 14 days after its last wipe gives test01's next wipe. It is due to wipe next on Friday 30 October at 05:02 UTC. The world it runs now was made 55 days 15 hours ago. Its tags give a wipe schedule of one wipe every two weeks.

Map and rules

What settings and rules apply on test01?

Gather rate for test01: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. VAC is off: that is Valve's anti-cheat.

Which map has test01 loaded?

test01 runs a procedural map, which the game generates.

Filters

Where does test01 appear among the Rust Graphs lists and filters?

On Rust Graphs, test01 is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which meaning is attached to each tag on test01?

gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): Slots: 1; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^b (Biweekly): Every two weeks it wipes; EA (East Asia): In the server browser it appears under East Asia are the tags test01 publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join test01?

Connect with client.connect 59.39.219.116:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,^b,EA,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players Slots: 1.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Region

EA
East Asia In the server browser it appears under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded