StatusLive Servers online11,873 Players91,534 Populated3,854 Wiped · 3 h380 Interval5 min Date29 OCT 2026

DWG RG-S13143Server sheetchecked 15d ago

test01

Offline EA 59.39.220.166:28015 checked 15d ago

biweekly wipes
Connect
Players now 1/ 1 100% full
7-day average0peak –
Rank#13,143top 61% · #477 in EA
Last wipe27d agobiweekly schedule
Next wipe14hFri 30 Oct, 05:49 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on test01
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct15 Oct17 Oct18 Oct20 Oct

Top 61% of all ranked servers, top 90% in EA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Friday 30 October, 05:49 UTC, in 14h. Biweekly: 14 days after its last wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

Is test01 online, and what uptime has been recorded?

Last seen 15 days 23 hours ago; right now test01 is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 12 October 2026.

In which location is test01 hosted?

In Asia test01 lists itself, tagged EA. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 59.39.220.166:28015.

On which Rust version is test01 running?

Rust network protocol 2634 and build 167781 on Windows: that is what test01 runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for test01?

The latest refresh records test01 as offline, last seen 15 days 23 hours ago.

Against other Rust servers, where is test01 placed?

test01 also measures #477 in Asia on the same seven-day player-hour count, at #13,143 globally and in the top 61% of ranked servers.

Wipe data

Which times and days are wipes plotted at on test01?

Estimated from biweekly: 14 days after its last wipe is when test01's next wipe falls. Friday 30 October at 05:49 UTC is the date its next wipe is due. The world it runs now was made 27 days 9 hours ago. Its tags give a wipe schedule of one wipe every two weeks.

Settings

Which rules and settings are recorded for test01?

Gather rate for test01: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. VAC is off: that is Valve's anti-cheat.

Which map has test01 loaded?

A procedural map, generated by the game, is what test01 runs.

Lists and filters

On Rust Graphs, which lists and filters contain test01?

On Rust Graphs, test01 is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.

On test01, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^b (Biweekly): Every two weeks it wipes; EA (East Asia): The browser's listing places it under East Asia are the tags test01 publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join test01?

In Rust, press F1 and type client.connect 59.39.220.166:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^b,EA,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp1
Max players Slots: 1.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Region

EA
East Asia The browser's listing places it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded