StatusLive Servers online11,703 Players49,472 Populated2,998 Wiped · 3 h104 Interval5 min Date30 OCT 2026

DWG RG-S9703Server sheetchecked 18h ago

My Server Name

Offline 60.101.92.237:28015 checked 18h ago

moddedcarbon
Connect
Players now 1/ 1 100% full
7-day average1peak 1
Rank#9,703top 44%
Last wipe16d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Server Name
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 18:57 UTC15d ago 1 – running 1
Tue 13 Oct, 12:12 UTC16d ago 1 – 1.3 days 1
Tue 6 Oct, 11:21 UTC23d ago 1 held half 7 days 1
Fri 2 Oct, 10:49 UTC27d ago 1 held half 4 days 1
Mon 28 Sep, 02:08 UTC32d ago 1 – 4.4 days 1
Thu 24 Sep, 20:07 UTC35d ago 1 held half 3.3 days 1
Wed 23 Sep, 17:36 UTC36d ago 1 – 1.1 days 0
Tue 22 Sep, 20:36 UTC37d ago 1 – 0.9 days 1
Mon 21 Sep, 19:44 UTC38d ago 1 – 1 days 1
Sat 19 Sep, 13:30 UTC40d ago 1 held half 2.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is My Server Name online, and what uptime has been recorded?

My Server Name is offline at this moment; 18 hours ago is when it was last seen. 5 of 168 hours up over the last 7 full days, which is 3% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What location is recorded for My Server Name?

A region is not published by My Server Name. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 60.101.92.237:28015.

On which Rust version is My Server Name running?

Rust network protocol 2635 and build 168909 on Windows: that is what My Server Name runs. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on My Server Name?

No response from My Server Name; the server was last seen 18 hours ago. The seven-day mean is 1 players; the peak over the same period is 1. The 48-hour peak falls at 07:00 UTC, averaging 1 players.

What rank has been recorded for My Server Name?

Player hours over seven days place My Server Name at #9,703, within the top 44% of ranked servers.

Schedules

On My Server Name, what does the data show for wipe day?

At their busiest, its recent wipes drew 1 players on average. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.

Which times and days are wipes plotted at on My Server Name?

There is no next wipe to predict at My Server Name, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 16 days 14 hours ago the current world was made.

Rules and settings

What settings and rules apply on My Server Name?

Gather rate for My Server Name: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.

Which map has My Server Name loaded?

A procedural map, generated by the game, is what My Server Name runs.

Tags

On Rust Graphs, which lists and filters contain My Server Name?

On Rust Graphs, My Server Name is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on My Server Name?

The game's server browser reads these tags from My Server Name: gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): The slot count is 1; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is My Server Name joined?

Enter client.connect 60.101.92.237:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp1
Max players The slot count is 1.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded