StatusLive Servers online11,735 Players53,534 Populated3,365 Wiped · 3 h127 Interval5 min Date28 OCT 2026

DWG RG-S13797Server sheetchecked 23d ago

work_test Server

Offline 60.116.236.90:28015 checked 23d ago

monthly wipes
Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,797top 61%
Last wipe23d agomonthly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on work_test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
217 / 250
02
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 215 on average
150 / 200
03
[EU East] Facepunch 4EU · groups of 8+ · monthly · 175 on average
82 / 350
04
[EU] Facepunch 1EU · groups of 8+ · monthly · 160 on average
136 / 400
05
Rustopia.gg - US LargeNA · groups of 16+ · monthly · 134 on average
143 / 200
06
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is work_test Server online, and what uptime has been recorded?

work_test Server is offline at this moment; 23 days 8 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 5 October 2026.

In which location is work_test Server hosted?

No region is published by work_test Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 60.116.236.90:28015 is its address.

What Rust version is recorded for work_test Server?

Rust network protocol 2634 and build 166652 on Windows: that is what work_test Server runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on work_test Server?

No response from work_test Server; the server was last seen 23 days 8 hours ago.

What rank has been recorded for work_test Server?

Over the last seven days, work_test Server records #13,797 for player hours: the top 61% of all ranked servers.

Wipe times

Which times and days are wipes plotted at on work_test Server?

An estimate from the force wipe gives work_test Server's next wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 23 days 10 hours ago. A wipe every month is the schedule its tags set out.

Map and rules

Which rules and settings are recorded for work_test Server?

The name of work_test Server records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for work_test Server?

A procedural map, generated by the game, is what work_test Server runs.

Tags

On Rust Graphs, which lists and filters contain work_test Server?

The Rust Graphs lists that carry work_test Server are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on work_test Server?

The game's server browser reads these tags from work_test Server: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): Build: 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is work_test Server joined?

Connect with client.connect 60.116.236.90:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^m,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs166652
Build Build: 166652.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded