StatusLive Servers online11,698 Players44,070 Populated3,087 Wiped · 3 h100 Interval5 min Date29 OCT 2026

DWG RG-S14810Server sheetchecked 19d ago

four_island

Offline 60.94.93.141:28015 checked 19d ago

moddedoxide
Connect
Players now 1/ 4 25% full
7-day average0peak –
Rank#14,810top 67%
Last wipe25d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on four_island
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct16 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak2players, last three wipes
crowd held33%else halves by day 1

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctMon 28 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 02:36 UTC25d ago 2 – running 1
Fri 2 Oct, 09:06 UTC26d ago 2 – 0.7 days 0
Mon 28 Sep, 06:14 UTC30d ago 3 halved by day 1 4.1 days 3
Sun 27 Sep, 05:11 UTC31d ago 3 – 1 days 1
Mon 21 Sep, 02:19 UTC37d ago 1 halved by day 1 6.1 days 2
Fri 18 Sep, 03:30 UTC40d ago 2 held half 3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is four_island, and is it online now?

The current state of four_island is offline, with the last sighting 19 days 19 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 13 September 2026.

What location is recorded for four_island?

No region is published by four_island. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 60.94.93.141:28015.

What Rust version is recorded for four_island?

The platform is Windows and the version is Rust network protocol 2634 and build 167058 on four_island. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for four_island?

No response from four_island; the server was last seen 19 days 19 hours ago.

In the rankings, which position does four_island hold?

Within the top 67% of all ranked servers: four_island at #14,810 for player hours, seven days recorded.

Schedules

What is recorded on four_island on wipe day?

At their busiest, its recent wipes drew 2 players on average. At 2 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 33% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 1.

What wipe schedule has been recorded for four_island?

There is no next wipe to predict at four_island, which wipes at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 25 days 22 hours ago.

Rules and settings

Which settings does four_island run, and what rules?

Gather rate for four_island: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has four_island loaded?

Size 3,000 with seed 1330912840: that is the procedural map four_island runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain four_island?

The Rust Graphs lists that carry four_island are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on four_island?

Tags published by four_island, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp4 (Max players): Slots: 4; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs167058 (Build): 167058 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to four_island?

Connect with client.connect 60.94.93.141:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp4
Max players Slots: 4.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs167058
Build 167058 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded