DWG RG-S16976Server sheetchecked 32d ago
TEST SERVER
Offline 61.105.188.195:28015 checked 32d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is TEST SERVER online, and what uptime has been recorded?
The current state of TEST SERVER is offline, with the last sighting 32 days 14 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 24 September 2026 is when Rust Graphs first saw it.
What location is recorded for TEST SERVER?
There is no region published by TEST SERVER. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 61.105.188.195:28015.
On which Rust version is TEST SERVER running?
Rust network protocol 2633 and build 163794 on Windows: that is what TEST SERVER runs. Steam updates your game, which must be on the same protocol for you to join.
Player data
How many players are plotted on TEST SERVER?
The latest refresh records TEST SERVER as offline, last seen 32 days 14 hours ago.
Against other Rust servers, where is TEST SERVER placed?
Over the last seven days, TEST SERVER records #16,976 for player hours: the top 72% of all ranked servers.
Wipe data
What wipe schedule has been recorded for TEST SERVER?
An estimate from the force wipe gives TEST SERVER's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 35 days 16 hours ago. The tags state a wipe schedule at two-week intervals.
Settings
Which rules and settings are recorded for TEST SERVER?
The name of TEST SERVER records no gather rate. Eight players per group: the default for the game. It runs the roleplay game mode, towns, jobs and roleplay rules. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
On which map is TEST SERVER played?
TEST SERVER runs a procedural map of size 3,500 with seed 6, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
Where does TEST SERVER appear among the Rust Graphs lists and filters?
These Rust Graphs lists include TEST SERVER: Modded Rust servers, PvE Rust servers, plotted and Rust roleplay servers. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Which meaning is attached to each tag on TEST SERVER?
The game's server browser reads these tags from TEST SERVER: gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): 1 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): 163794 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^b (Biweekly): The wipe cycle is two weeks; ^r (Roleplay): Roleplay: that is the server type; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
What is the way to connect to TEST SERVER?
Enter client.connect 61.105.188.195:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2633,^b,^r,^p,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp1
ts8
v2633
cs163794
ptrak
$r?
Wipe schedule
^b
Gameplay
^r
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.