StatusLive Servers online11,652 Players32,618 Populated2,799 Wiped · 3 h77 Interval5 min Date29 OCT 2026

DWG RG-S15025Server sheetchecked 35d ago

Akihras_World

Offline 61.228.43.33:28015 checked 35d ago

moddedoxide
Connect
Players now 0/ 5 0% full
7-day average0peak –
Rank#15,025top 69%
Last wipe55d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Akihras_World
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Akihras_World, and is it up?

Last seen 35 days 13 hours ago; right now Akihras_World is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 20 September 2026.

What location is recorded for Akihras_World?

There is no region published by Akihras_World. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 61.228.43.33:28015 is its address.

What Rust version is recorded for Akihras_World?

On Windows, Akihras_World runs Rust network protocol 2633 and build 165217. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on Akihras_World?

Akihras_World is not responding at the latest refresh; the last record of it online is 35 days 13 hours ago.

In the rankings, which position does Akihras_World hold?

Player hours over seven days place Akihras_World at #15,025, within the top 69% of ranked servers.

Wipe data

On Akihras_World, when do wipes occur?

The record of Akihras_World's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 55 days 10 hours ago.

Map and rules

Which rules and settings are recorded for Akihras_World?

No gather rate is stated in the name of Akihras_World. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

On which map is Akihras_World played?

Akihras_World runs a procedural map, which the game generates.

Lists and filters

Where does Akihras_World appear among the Rust Graphs lists and filters?

On Rust Graphs, Akihras_World is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Akihras_World, what is meant by each tag?

The game's server browser reads these tags from Akihras_World: gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): 5 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): 165217 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to Akihras_World?

Connect with client.connect 61.228.43.33:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp5
Max players 5 player slots.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build 165217 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded