DWG RG-S2652Server sheetchecked 11m ago
CYBERSHOKE | #2 Vanilla (x2)
Online EU 62.122.215.125:28020 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 12% of all ranked servers, top 35% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 14:59 UTC, in 23h. Every Friday at 14:59 UTC · high confidence
Coming wipes
- 23hFri 30 Oct, 14:59 UTC
- 7d 3hThu 5 Nov, 19:00 UTCFW
- 7d 23hFri 6 Nov, 14:59 UTC
- 14d 23hFri 13 Nov, 14:59 UTC
- 21d 23hFri 20 Nov, 14:59 UTC
- 28d 23hFri 27 Nov, 14:59 UTC
- 35d 3hThu 3 Dec, 19:00 UTCFW
- 35d 23hFri 4 Dec, 14:59 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 22 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:59 UTC6d ago | 5 | – | running | 1 |
| Fri 16 Oct, 14:59 UTC13d ago | 7 | halved by day 3 | 7 days | 0 |
| Fri 9 Oct, 14:58 UTC20d ago | 7 | halved by day 4 | 7 days | 0 |
| Fri 2 Oct, 14:59 UTC27d ago | 11 | halved by day 3 | 7 days | 0 |
| Fri 25 Sep, 14:59 UTC34d ago | 8 | halved by day 5 | 7 days | 1 |
| Fri 18 Sep, 14:59 UTC41d ago | 9 | halved by day 2 | 7 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is CYBERSHOKE | #2 Vanilla (x2) online, and what uptime has been recorded?
At this moment CYBERSHOKE | #2 Vanilla (x2) is online. Counted from its reported uptime, the last restart was about 11 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.
How does CYBERSHOKE | #2 Vanilla (x2) perform, as measured?
190 server fps on average over the last 48 hours, and never under 168. Counted at its highest: 75,873 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,840 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for CYBERSHOKE | #2 Vanilla (x2)?
In Europe CYBERSHOKE | #2 Vanilla (x2) lists itself, tagged EU. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 62.122.215.125:28020 is its address.
What Rust version is recorded for CYBERSHOKE | #2 Vanilla (x2)?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on CYBERSHOKE | #2 Vanilla (x2). Steam updates your game, which must be on the same protocol for you to join.
Player data
What does the population history show for CYBERSHOKE | #2 Vanilla (x2)?
Current player count on CYBERSHOKE | #2 Vanilla (x2): 2, of 200 slots. The seven-day mean is 1 players; the peak over the same period is 8. The 48-hour peak falls at 12:00 UTC, averaging 3 players.
Against other Rust servers, where is CYBERSHOKE | #2 Vanilla (x2) placed?
CYBERSHOKE | #2 Vanilla (x2) also measures #1,009 in Europe on the same seven-day player-hour count, at #2,652 globally and in the top 12% of ranked servers.
Wipe data
What happens on CYBERSHOKE | #2 Vanilla (x2) on the day of a wipe?
The recent wipes averaged a busiest count of 6 players. 22 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. By day 3 the crowd had fallen below half on the wipes where it did not hold.
On CYBERSHOKE | #2 Vanilla (x2), when do wipes occur?
Wipes at CYBERSHOKE | #2 Vanilla (x2) take place every Friday at 14:59 UTC. Friday 30 October at 14:59 UTC is the date its next wipe is due. The world it runs now was made 6 days ago. Its tags give a wipe schedule of one wipe a week.
Rules and settings
Which settings does CYBERSHOKE | #2 Vanilla (x2) run, and what rules?
2x gather is stated in the name of CYBERSHOKE | #2 Vanilla (x2). The group limit is 24 players. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Vanilla is the label it uses: rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.
What is the map for CYBERSHOKE | #2 Vanilla (x2)?
CYBERSHOKE | #2 Vanilla (x2) runs a procedural map of size 3,500 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: Custom Map.
Filters
Where does CYBERSHOKE | #2 Vanilla (x2) appear among the Rust Graphs lists and filters?
On Rust Graphs, CYBERSHOKE | #2 Vanilla (x2) is placed in these lists: Servers with a 2x gather rate, Europe servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Which meaning is attached to each tag on CYBERSHOKE | #2 Vanilla (x2)?
Tags published by CYBERSHOKE | #2 Vanilla (x2), and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp200 (Max players): 200 player slots; ts24 (Group limit): The team limit is 24; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^w (Weekly): A wipe occurs every week; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): In the server browser it appears under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
What is the way to connect to CYBERSHOKE | #2 Vanilla (x2)?
In Rust, press F1 and type client.connect 62.122.215.125:28020 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://cybershoke.net/rust is its website.
Server tags
Published as mp200,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts24,^o^z
Game
gmrust
mp200
ts24
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
