DWG RG-S2706Server sheetchecked 11m ago
CYBERSHOKE | #3 Vanilla (x2)
Online EU 62.122.215.125:28025 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 12% of all ranked servers, top 35% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 2 November, 14:59 UTC, in 3d 20h. Every Monday at 14:59 UTC · high confidence
Coming wipes
- 3d 20hMon 2 Nov, 14:59 UTC
- 7d 0hThu 5 Nov, 19:00 UTCFW
- 10d 20hMon 9 Nov, 14:59 UTC
- 17d 20hMon 16 Nov, 14:59 UTC
- 24d 20hMon 23 Nov, 14:59 UTC
- 31d 20hMon 30 Nov, 14:59 UTC
- 35d 0hThu 3 Dec, 19:00 UTCFW
- 38d 20hMon 7 Dec, 14:59 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 25 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 14:59 UTC3d ago | 12 | – | running | 1 |
| Mon 19 Oct, 15:00 UTC10d ago | 4 | held half | 7 days | 0 |
| Mon 12 Oct, 15:00 UTC17d ago | 7 | halved by day 4 | 7 days | 2 |
| Mon 5 Oct, 14:59 UTC24d ago | 3 | held half | 7 days | 1 |
| Mon 28 Sep, 15:00 UTC31d ago | 9 | halved by day 3 | 7 days | 1 |
| Mon 21 Sep, 15:00 UTC38d ago | 5 | held half | 7 days | 0 |
| Mon 14 Sep, 15:00 UTC45d ago | 7 | halved by day 5 | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is CYBERSHOKE | #3 Vanilla (x2) online, and what uptime has been recorded?
CYBERSHOKE | #3 Vanilla (x2) is up at this moment. Counted from its reported uptime, the last restart was about 13 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
Is CYBERSHOKE | #3 Vanilla (x2) stable in the figures recorded?
148 server fps on average over the last 48 hours, and never under 44. Counted at its highest: 104,751 entities, buildings, deployables and the rest of the world included. 3,951 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
What location is recorded for CYBERSHOKE | #3 Vanilla (x2)?
In Europe CYBERSHOKE | #3 Vanilla (x2) lists itself, tagged EU. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 62.122.215.125:28025.
What Rust version is recorded for CYBERSHOKE | #3 Vanilla (x2)?
On Windows, CYBERSHOKE | #3 Vanilla (x2) runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Population
What does the population history show for CYBERSHOKE | #3 Vanilla (x2)?
3 of 300 slots on CYBERSHOKE | #3 Vanilla (x2) are taken at the latest refresh. The seven-day mean is 1 players; the peak over the same period is 12. Averaged over the last 48 hours, the player count is highest at 16:00 UTC: 4 players.
Against other Rust servers, where is CYBERSHOKE | #3 Vanilla (x2) placed?
CYBERSHOKE | #3 Vanilla (x2) also measures #1,030 in Europe on the same seven-day player-hour count, at #2,706 globally and in the top 12% of ranked servers.
Wipe data
What happens on CYBERSHOKE | #3 Vanilla (x2) on the day of a wipe?
At their busiest, its recent wipes drew 8 players on average. 25 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 60% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 3.5.
Which times and days are wipes plotted at on CYBERSHOKE | #3 Vanilla (x2)?
every Monday at 14:59 UTC is how CYBERSHOKE | #3 Vanilla (x2) wipes. It is due to wipe next on Monday 2 November at 14:59 UTC. The current world has been in use since 3 days 3 hours ago. Its tags give a wipe schedule of one wipe a week.
Rules and settings
What settings and rules apply on CYBERSHOKE | #3 Vanilla (x2)?
The name records 2x gather for CYBERSHOKE | #3 Vanilla (x2). 24 players per group at most. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.
What is the map for CYBERSHOKE | #3 Vanilla (x2)?
Seed 1337 and size 4,000 define the procedural map CYBERSHOKE | #3 Vanilla (x2) generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. The map is named as follows: Custom Map.
Lists and filters
On Rust Graphs, which lists and filters contain CYBERSHOKE | #3 Vanilla (x2)?
The Rust Graphs lists that carry CYBERSHOKE | #3 Vanilla (x2) are: Servers with a 2x gather rate, Europe servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
On CYBERSHOKE | #3 Vanilla (x2), what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp300 (Max players): 300 player slots; ts24 (Group limit): The team limit is 24; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^w (Weekly): A wipe occurs every week; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): In the server browser it appears under Europe are the tags CYBERSHOKE | #3 Vanilla (x2) publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
By what method do you join CYBERSHOKE | #3 Vanilla (x2)?
Enter client.connect 62.122.215.125:28025 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://cybershoke.net/rust.
Server tags
Published as mp300,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts24,^o^z
Game
gmrust
mp300
ts24
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
