StatusLive Servers online11,892 Players102,807 Populated3,961 Wiped · 3 h356 Interval5 min Date29 OCT 2026

DWG RG-S2706Server sheetchecked 11m ago

CYBERSHOKE | #3 Vanilla (x2)

Online EU 62.122.215.125:28025 checked 11m ago

2x weekly wipes vanillamoddedoxide
Connect
Players now 3/ 300 1% full
7-day average1peak 12
Rank#2,706top 12% · #1030 in EU
Last wipe3d agoweekly schedule
Next wipe3d 20hMon 2 Nov, 14:59 UTC
Fig. 1

Players

AveragePeak
0246819:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Fig. 1Players on CYBERSHOKE | #3 Vanilla (x2)
Fig. 2

Server performance

010020030040019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers, top 35% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Monday 2 November, 14:59 UTC, in 3d 20h. Every Monday at 14:59 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak8players, last three wipes
crowd held60%else halves by day 3.5

Coming wipes

  1. 3d 20hMon 2 Nov, 14:59 UTC
  2. 7d 0hThu 5 Nov, 19:00 UTCFW
  3. 10d 20hMon 9 Nov, 14:59 UTC
  4. 17d 20hMon 16 Nov, 14:59 UTC
  5. 24d 20hMon 23 Nov, 14:59 UTC
  6. 31d 20hMon 30 Nov, 14:59 UTC
  7. 35d 0hThu 3 Dec, 19:00 UTCFW
  8. 38d 20hMon 7 Dec, 14:59 UTC

The first 48 hours of its last wipes

Mon 26 OctMon 19 OctMon 12 Oct
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 12, 25 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 14:59 UTC3d ago 12 – running 1
Mon 19 Oct, 15:00 UTC10d ago 4 held half 7 days 0
Mon 12 Oct, 15:00 UTC17d ago 7 halved by day 4 7 days 2
Mon 5 Oct, 14:59 UTC24d ago 3 held half 7 days 1
Mon 28 Sep, 15:00 UTC31d ago 9 halved by day 3 7 days 1
Mon 21 Sep, 15:00 UTC38d ago 5 held half 7 days 0
Mon 14 Sep, 15:00 UTC45d ago 7 halved by day 5 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 333 on average
818 / 960
02
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 317 on average
143 / 1000
03
Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 285 on average
194 / 260
04
MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10EU · groups of 300+ · 2x · weekly · 284 on average
252 / 1900
05
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 218 on average
64 / 100
06
VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 300+ · 2x · weekly · 131 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is CYBERSHOKE | #3 Vanilla (x2) online, and what uptime has been recorded?

CYBERSHOKE | #3 Vanilla (x2) is up at this moment. Counted from its reported uptime, the last restart was about 13 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is CYBERSHOKE | #3 Vanilla (x2) stable in the figures recorded?

148 server fps on average over the last 48 hours, and never under 44. Counted at its highest: 104,751 entities, buildings, deployables and the rest of the world included. 3,951 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

What location is recorded for CYBERSHOKE | #3 Vanilla (x2)?

In Europe CYBERSHOKE | #3 Vanilla (x2) lists itself, tagged EU. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 62.122.215.125:28025.

What Rust version is recorded for CYBERSHOKE | #3 Vanilla (x2)?

On Windows, CYBERSHOKE | #3 Vanilla (x2) runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for CYBERSHOKE | #3 Vanilla (x2)?

3 of 300 slots on CYBERSHOKE | #3 Vanilla (x2) are taken at the latest refresh. The seven-day mean is 1 players; the peak over the same period is 12. Averaged over the last 48 hours, the player count is highest at 16:00 UTC: 4 players.

Against other Rust servers, where is CYBERSHOKE | #3 Vanilla (x2) placed?

CYBERSHOKE | #3 Vanilla (x2) also measures #1,030 in Europe on the same seven-day player-hour count, at #2,706 globally and in the top 12% of ranked servers.

Wipe data

What happens on CYBERSHOKE | #3 Vanilla (x2) on the day of a wipe?

At their busiest, its recent wipes drew 8 players on average. 25 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 60% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 3.5.

Which times and days are wipes plotted at on CYBERSHOKE | #3 Vanilla (x2)?

every Monday at 14:59 UTC is how CYBERSHOKE | #3 Vanilla (x2) wipes. It is due to wipe next on Monday 2 November at 14:59 UTC. The current world has been in use since 3 days 3 hours ago. Its tags give a wipe schedule of one wipe a week.

Rules and settings

What settings and rules apply on CYBERSHOKE | #3 Vanilla (x2)?

The name records 2x gather for CYBERSHOKE | #3 Vanilla (x2). 24 players per group at most. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.

What is the map for CYBERSHOKE | #3 Vanilla (x2)?

Seed 1337 and size 4,000 define the procedural map CYBERSHOKE | #3 Vanilla (x2) generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. The map is named as follows: Custom Map.

Lists and filters

On Rust Graphs, which lists and filters contain CYBERSHOKE | #3 Vanilla (x2)?

The Rust Graphs lists that carry CYBERSHOKE | #3 Vanilla (x2) are: Servers with a 2x gather rate, Europe servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

On CYBERSHOKE | #3 Vanilla (x2), what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp300 (Max players): 300 player slots; ts24 (Group limit): The team limit is 24; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^w (Weekly): A wipe occurs every week; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): In the server browser it appears under Europe are the tags CYBERSHOKE | #3 Vanilla (x2) publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join CYBERSHOKE | #3 Vanilla (x2)?

Enter client.connect 62.122.215.125:28025 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://cybershoke.net/rust.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts24,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp300
Max players 300 player slots.
ts24
Group limit The team limit is 24.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly A wipe occurs every week.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded