DWG RG-S8267Server sheetchecked 9m ago
Dusty261
Online 62.129.150.101:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 17:03 UTC19d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for Dusty261, and is it up?
Right now, Dusty261 is recorded as online. About 3 days 19 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 8 October 2026.
What does the recorded performance of Dusty261 show?
The last 48 hours give an average of 47 server fps and a floor of 39. Counted at its highest: 36,629 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,076 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for Dusty261?
There is no region published by Dusty261. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 62.129.150.101:28015 is its address.
What Rust version is recorded for Dusty261?
The platform is Windows and the version is Rust network protocol 2332 on Dusty261. The same protocol is required for joining, and Steam updates your game to it.
Population
What player count is recorded on Dusty261?
At the last refresh, Dusty261 recorded 0 players across 60 slots. Averaged across seven days, the player count is 0, with a peak of 2. The 48-hour peak falls at 21:00 UTC, averaging 1 players.
Against other Rust servers, where is Dusty261 placed?
Over the last seven days, Dusty261 records #8,267 for player hours: the top 37% of all ranked servers.
Schedules
What happens on Dusty261 on the day of a wipe?
An average of 5 players was recorded at the busiest point of its recent wipes. 2 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for Dusty261?
The record of Dusty261's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 19 days 17 hours ago.
Settings
Which settings does Dusty261 run, and what rules?
The name of Dusty261 records no gather rate. The group limit is not published. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Anti-cheat: VAC, from Valve, is off.
On which map is Dusty261 played?
Size 2,700 with seed 1234567: that is the procedural map Dusty261 runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does Dusty261 appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Dusty261 are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded.
Which meaning is attached to each tag on Dusty261?
gmrust (Game mode): Survival in standard Rust style; mp60 (Max players): Slots: 60; v2332 (Protocol): Your game must match protocol 2332 to join; ptrak (Networking): The network layer is RakNet, the game's standard; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): Plugins or settings change the game, so it is listed under Modded; h955eb6e7 (Custom tag): The owner or a plugin set this tag; it is not standard Rust; stok (Custom tag): The owner or a plugin set this tag; it is not standard Rust are the tags Dusty261 publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
How is Dusty261 joined?
Connect with client.connect 62.129.150.101:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp60,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded
Game
gmrust
mp60
v2332
ptrak
Mods and access
oxide
modded
Other
h955eb6e7
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.