StatusLive Servers online11,897 Players102,621 Populated3,980 Wiped · 3 h399 Interval5 min Date29 OCT 2026

DWG RG-S15962Server sheetchecked 24d ago

CodexRustLocalTest

Offline 62.198.11.20:28115 checked 24d ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,962top 71%
Last wipe40d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on CodexRustLocalTest
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep6 Oct9 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for CodexRustLocalTest, and is it up?

CodexRustLocalTest is offline at this moment; 24 days 3 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 19 September 2026.

In which location is CodexRustLocalTest hosted?

A region is not published by CodexRustLocalTest. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 62.198.11.20:28115 is its address.

On which Rust version is CodexRustLocalTest running?

Rust network protocol 2633 and build 164530 on Windows: that is what CodexRustLocalTest runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for CodexRustLocalTest?

The latest refresh records CodexRustLocalTest as offline, last seen 24 days 3 hours ago.

In the rankings, which position does CodexRustLocalTest hold?

Over the last seven days, CodexRustLocalTest records #15,962 for player hours: the top 71% of all ranked servers.

Wipe data

On CodexRustLocalTest, when do wipes occur?

Too few wipes are on record for CodexRustLocalTest to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 40 days 5 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for CodexRustLocalTest?

The name of CodexRustLocalTest records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is off.

On which map is CodexRustLocalTest played?

A procedural map, generated by the game, is what CodexRustLocalTest runs.

Lists and filters

Where does CodexRustLocalTest appear among the Rust Graphs lists and filters?

These Rust Graphs lists include CodexRustLocalTest: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On CodexRustLocalTest, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags CodexRustLocalTest publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join CodexRustLocalTest?

In Rust, press F1 and type client.connect 62.198.11.20:28115 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol To join, your game must be on protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded