DWG RG-S15349Server sheetchecked 9m ago
Rust On Top | Devs Only
Online 62.238.104.131:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:02 UTC FW27d ago | 1 | – | running | 0 |
| Wed 16 Sep, 13:55 UTC42d ago | 1 | halved by day 1 | 15.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Rust On Top | Devs Only online, and what uptime has been recorded?
Right now, Rust On Top | Devs Only is recorded as online. About 5 days 19 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.
How does Rust On Top | Devs Only perform, as measured?
65 server fps on average over the last 48 hours, and never under 42. Counted at its highest: 105,220 entities, buildings, deployables and the rest of the world included. 4,802 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
What location is recorded for Rust On Top | Devs Only?
There is no region published by Rust On Top | Devs Only. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 62.238.104.131:28015 is its address.
On which Rust version is Rust On Top | Devs Only running?
Rust network protocol 2634 and build 166494 on Linux: that is what Rust On Top | Devs Only runs. To join, your game must be on the same protocol; Steam handles the update.
Player data
How many players are plotted on Rust On Top | Devs Only?
At the last refresh, Rust On Top | Devs Only recorded 0 players across 50 slots. Averaged across seven days, the player count is 0.
What rank has been recorded for Rust On Top | Devs Only?
Over the last seven days, Rust On Top | Devs Only records #15,349 for player hours: the top 69% of all ranked servers.
Wipe times
What happens on Rust On Top | Devs Only on the day of a wipe?
An average of 1 players was recorded at the busiest point of its recent wipes. At 2 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 1.
Which times and days are wipes plotted at on Rust On Top | Devs Only?
Rust On Top | Devs Only's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 27 days 10 hours ago.
Settings
Which settings does Rust On Top | Devs Only run, and what rules?
The name of Rust On Top | Devs Only records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is off.
What is the map for Rust On Top | Devs Only?
Seed 1337 and size 4,250 define the procedural map Rust On Top | Devs Only generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: Custom Map.
Filters
Where does Rust On Top | Devs Only appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Rust On Top | Devs Only are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on Rust On Top | Devs Only?
The game's server browser reads these tags from Rust On Top | Devs Only: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
By what method do you join Rust On Top | Devs Only?
In Rust, press F1 and type client.connect 62.238.104.131:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://rustontop.com is its website.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.