DWG RG-S15962Server sheetchecked 23d ago
Living World checkpoint
Offline 62.45.100.181:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for Living World checkpoint, and is it up?
Last seen 23 days 19 hours ago; right now Living World checkpoint is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 4 October 2026.
What location is recorded for Living World checkpoint?
A region is not published by Living World checkpoint. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 62.45.100.181:28015 is its address.
What Rust version is recorded for Living World checkpoint?
Rust network protocol 2634 and build 166652 on Windows: that is what Living World checkpoint runs. The same protocol is required for joining, and Steam updates your game to it.
Population
How many players are plotted on Living World checkpoint?
Living World checkpoint is not responding at the latest refresh; the last record of it online is 23 days 19 hours ago.
What rank has been recorded for Living World checkpoint?
Player hours over seven days place Living World checkpoint at #15,962, within the top 71% of ranked servers.
Wipe data
Which times and days are wipes plotted at on Living World checkpoint?
Living World checkpoint's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 24 days 1 hours ago.
Rules and settings
Which rules and settings are recorded for Living World checkpoint?
No gather rate is stated in the name of Living World checkpoint. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.
On which map is Living World checkpoint played?
Living World checkpoint runs a procedural map, which the game generates.
Tags
On Rust Graphs, which lists and filters contain Living World checkpoint?
These Rust Graphs lists include Living World checkpoint: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
On Living World checkpoint, what is meant by each tag?
The game's server browser reads these tags from Living World checkpoint: gmrust (Game mode): Survival in standard Rust style; mp20 (Max players): 20 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
What is the way to connect to Living World checkpoint?
Connect with client.connect 62.45.100.181:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
Game
gmrust
mp20
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.