StatusLive Servers online11,634 Players45,438 Populated3,128 Wiped · 3 h91 Interval5 min Date28 OCT 2026

DWG RG-S14386Server sheetchecked 27d ago

Living World - AI Players V1.0

Offline 62.45.102.17:28015 checked 27d ago

moddedcarbon
Connect
Players now 1/ 20 5% full
7-day average0peak –
Rank#14,386top 60%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Living World - AI Players V1.0
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep29 Sep2 Oct4 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 18:32 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Living World - AI Players V1.0, and is it online now?

The current state of Living World - AI Players V1.0 is offline, with the last sighting 27 days 13 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What location is recorded for Living World - AI Players V1.0?

No region is published by Living World - AI Players V1.0. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 62.45.102.17:28015.

What Rust version is recorded for Living World - AI Players V1.0?

Rust network protocol 2633 and build 163207 on Windows: that is what Living World - AI Players V1.0 runs. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on Living World - AI Players V1.0?

No response from Living World - AI Players V1.0; the server was last seen 27 days 13 hours ago.

Against other Rust servers, where is Living World - AI Players V1.0 placed?

Within the top 60% of all ranked servers: Living World - AI Players V1.0 at #14,386 for player hours, seven days recorded.

Schedules

What is recorded on Living World - AI Players V1.0 on wipe day?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for Living World - AI Players V1.0?

Too few wipes are on record for Living World - AI Players V1.0 to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 27 days 13 hours ago.

Settings

Which rules and settings are recorded for Living World - AI Players V1.0?

The name of Living World - AI Players V1.0 records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.

On which map is Living World - AI Players V1.0 played?

A procedural map, generated by the game, is what Living World - AI Players V1.0 runs.

Lists and filters

On Rust Graphs, which lists and filters contain Living World - AI Players V1.0?

On Rust Graphs, Living World - AI Players V1.0 is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On Living World - AI Players V1.0, what is meant by each tag?

The game's server browser reads these tags from Living World - AI Players V1.0: gmrust (Game mode): Standard survival, as Rust plays; mp20 (Max players): Slots: 20; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs163207 (Build): 163207 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join Living World - AI Players V1.0?

Connect with client.connect 62.45.102.17:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs163207,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp20
Max players Slots: 20.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol To join, your game must be on protocol 2633.
cs163207
Build 163207 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded