StatusLive Servers online11,665 Players44,308 Populated3,062 Wiped · 3 h102 Interval5 min Date28 OCT 2026

DWG RG-S4445Server sheetchecked 8m ago

Trust No One

Online 63.135.74.35:28015 checked 8m ago

moddedoxide
Connect
Players now 0/ 100 0% full
7-day average0peak 3
Rank#4,445top 20%
Last wipe9d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Fig. 1Players on Trust No One
Fig. 2

Server performance

05010015020002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct10 Oct17 Oct20 Oct24 Oct28 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.7 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Sun 18 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 13:24 UTC9d ago 2 – running 0
Sat 17 Oct, 20:34 UTC10d ago 2 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01
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02
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124 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average
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04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average
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05
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Trust No One, and is it online now?

Trust No One is up at this moment. Counted from its reported uptime, the last restart was about 45 hours ago. For the last 7 full days the record is 161 of 168 hours up, 96% of the time. The first sighting of it by Rust Graphs was on 6 October 2026.

How does Trust No One perform, as measured?

The last 48 hours give an average of 106 server fps and a floor of 91. Counted at its highest: 114,811 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,719 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Trust No One hosted?

A region is not published by Trust No One. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 63.135.74.35:28015 is its address.

What Rust version is recorded for Trust No One?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Trust No One. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for Trust No One?

0 of 100 slots on Trust No One are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 3.

Against other Rust servers, where is Trust No One placed?

Within the top 20% of all ranked servers: Trust No One at #4,445 for player hours, seven days recorded.

Wipe data

On Trust No One, what does the data show for wipe day?

At their busiest, its recent wipes drew 2 players on average. At 3 hours after the latest wipe the crowd was at its peak.

On Trust No One, when do wipes occur?

Trust No One's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 9 days 12 hours ago the current world was made.

Rules and settings

Which settings does Trust No One run, and what rules?

No gather rate is stated in the name of Trust No One. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map has Trust No One loaded?

Trust No One runs a procedural map of size 4,500 with seed 1586544950, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain Trust No One?

On Rust Graphs, Trust No One is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on Trust No One?

Tags published by Trust No One, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): 100 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join Trust No One?

Enter client.connect 63.135.74.35:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players 100 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded