StatusLive Servers online11,657 Players32,896 Populated2,828 Wiped · 3 h79 Interval5 min Date29 OCT 2026

DWG RG-S13940Server sheetchecked 7d ago

Creative / Build

Offline 64.128.81.64:28015 checked 7d ago

Connect
Players now 1/ 1 100% full
7-day average0peak –
Rank#13,940top 63%
Last wipe7d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Creative / Build
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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6 / 101
02
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1 / 25
03 40 / 999
04 129 / 999
05 54 / 150
06
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Creative / Build, and is it online now?

Last seen 7 days 22 hours ago; right now Creative / Build is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 21 October 2026.

What location is recorded for Creative / Build?

There is no region published by Creative / Build. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 64.128.81.64:28015 is its address.

On which Rust version is Creative / Build running?

Rust network protocol 2634 and build 167781 on Windows: that is what Creative / Build runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for Creative / Build?

Creative / Build is not responding at the latest refresh; the last record of it online is 7 days 22 hours ago.

Against other Rust servers, where is Creative / Build placed?

Over the last seven days, Creative / Build records #13,940 for player hours: the top 63% of all ranked servers.

Wipe data

On Creative / Build, when do wipes occur?

The record of Creative / Build's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 7 days 22 hours ago the current world was made.

Rules and settings

What settings and rules apply on Creative / Build?

Gather rate for Creative / Build: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map has Creative / Build loaded?

Creative / Build runs a procedural map, which the game generates.

Filters

Where does Creative / Build appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Creative / Build are: Rust build servers, plotted live, Rust community servers, plotted and Rust creative servers. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on Creative / Build?

gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set are the tags Creative / Build publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is Creative / Build joined?

Enter client.connect 64.128.81.64:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp1
Max players The slot count is 1.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded