StatusLive Servers online11,668 Players53,558 Populated3,336 Wiped · 3 h86 Interval5 min Date28 OCT 2026

DWG RG-S11233Server sheetchecked 11m ago

RustYard 2x | Solo/Duo/Trio

Online 64.130.47.150:28015 checked 11m ago

2x trio moddedcarbon
Connect
Players now 0/ 50 0% full
7-day average0peak 1
Rank#11,233top 51%
Last wipe4d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Fig. 1Players on RustYard 2x | Solo/Duo/Trio
Fig. 2

Server performance

010020030040010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep28 Sep6 Oct13 Oct21 Oct28 Oct

Top 51% of all ranked servers, and #468 of the trio servers (top 74%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap11 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 23 OctMon 19 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:48 UTC4d ago 1 – running 0
Mon 19 Oct, 10:36 UTC8d ago 1 halved by day 1 4.2 days 0
Thu 1 Oct, 13:24 UTC26d ago 3 halved by day 1 17.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPEDEU · trio · 2x · weekly · 233 on average
60 / 200
02
WARBANDITS.GG 2X |Solo/Duo/Trio|X2 JUST FULLWIPEDNA · trio · 2x · weekly · 187 on average
27 / 200
03
Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | PyccкийEU · trio · 2x · weekly · 171 on average
121 / 140
04
SURVIVORS.GG #3 [ 2x Solo/Duo/Trio ] FULLWIPED 25.10trio · 2x · biweekly · 136 on average
27 / 200
05 86 / 100
06
MIRAGE RUST | MONDAY SOLO/DUO/TRIO 2x | Wipe 26.10EU · trio · 2x · weekly · 110 on average
185 / 350
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is RustYard 2x | Solo/Duo/Trio, and is it online now?

Right now, RustYard 2x | Solo/Duo/Trio is recorded as online. The uptime it reports puts the last restart at about 4 days 3 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 21 September 2026.

What does the recorded performance of RustYard 2x | Solo/Duo/Trio show?

182 server fps on average over the last 48 hours, and never under 121. Counted at its highest: 134,088 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,843 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is RustYard 2x | Solo/Duo/Trio hosted?

No region is published by RustYard 2x | Solo/Duo/Trio. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 64.130.47.150:28015.

What Rust version is recorded for RustYard 2x | Solo/Duo/Trio?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on RustYard 2x | Solo/Duo/Trio. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for RustYard 2x | Solo/Duo/Trio?

Current player count on RustYard 2x | Solo/Duo/Trio: 0, of 50 slots. The seven-day mean is 0 players; the peak over the same period is 1.

Against other Rust servers, where is RustYard 2x | Solo/Duo/Trio placed?

Within the top 51% of all ranked servers: RustYard 2x | Solo/Duo/Trio at #11,233 for player hours, seven days recorded. Within the trio group it places #468.

Wipe times

What is recorded on RustYard 2x | Solo/Duo/Trio on wipe day?

The recent wipes averaged a busiest count of 2 players. At 0 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on RustYard 2x | Solo/Duo/Trio?

No next wipe can be predicted for RustYard 2x | Solo/Duo/Trio: its wipes fall at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 4 days 19 hours ago the current world was made.

Map and rules

Which settings does RustYard 2x | Solo/Duo/Trio run, and what rules?

RustYard 2x | Solo/Duo/Trio takes its gather rate from its name: 2x. Groups: 3 players maximum (trio). survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.

What is the map for RustYard 2x | Solo/Duo/Trio?

Seed 1337 and size 4,500 define the procedural map RustYard 2x | Solo/Duo/Trio generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Rustafied 4500.

Lists and filters

Where does RustYard 2x | Solo/Duo/Trio appear among the Rust Graphs lists and filters?

On Rust Graphs, RustYard 2x | Solo/Duo/Trio is placed in these lists: Servers with a 2x gather rate, Modded Rust servers and Trio Rust servers, plotted live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio; Last wipe: In the last week; Gather rate: 2x.

Which meaning is attached to each tag on RustYard 2x | Solo/Duo/Trio?

The game's server browser reads these tags from RustYard 2x | Solo/Duo/Trio: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts3 (Group limit): The team limit is 3; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is RustYard 2x | Solo/Duo/Trio joined?

Connect with client.connect 64.130.47.150:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts3,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players The slot count is 50.
ts3
Group limit The team limit is 3.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded