StatusLive Servers online11,720 Players57,954 Populated3,334 Wiped · 3 h174 Interval5 min Date29 OCT 2026

DWG RG-S5446Server sheetchecked 8m ago

[HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY

Online NA 64.140.169.51:28015 checked 8m ago

monthly wipes moddedoxide
Connect
Players now 0/ 75 0% full
7-day average0peak 2
Rank#5,446top 24% · #913 in NA
Last wipe13d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75111:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Fig. 1Players on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY
Fig. 2

Server performance

010020030040011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 24% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

usual gap14.2 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 7d 8hThu 5 Nov, 19:00 UTCFW
  2. 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 05:01 UTC13d ago 2 – running 0
Thu 1 Oct, 17:39 UTC FW27d ago 3 halved by day 2 14.5 days 0
Thu 17 Sep, 17:07 UTC41d ago 3 halved by day 4 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY, and is it up?

Right now, [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY is recorded as online. About 45 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

Is [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY stable in the figures recorded?

The last 48 hours give an average of 199 server fps and a floor of 163. Counted at its highest: 124,080 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,529 MB. Players feel low fps and a climbing entity count as lag.

In which location is [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY hosted?

The NA tag is how [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY lists itself in North America. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 64.140.169.51:28015.

On which Rust version is [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY running?

Rust network protocol 2635 and build 168909 on Linux: that is what [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?

0 of 75 slots on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 2. Over the last 48 hours the busiest hour was 18:00 UTC, at an average of 1 players.

In the rankings, which position does [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY hold?

[HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY also measures #913 in North America on the same seven-day player-hour count, at #5,446 globally and in the top 24% of ranked servers.

Schedules

What is recorded on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY on wipe day?

An average of 3 players was recorded at the busiest point of its recent wipes. At 10 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. By day 3 the crowd had fallen below half on the wipes where it did not hold.

On [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY, when do wipes occur?

The force wipe is the only wipe at [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been in use since 13 days 5 hours ago. Its tags give a wipe schedule of one wipe per month.

Map and rules

What settings and rules apply on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?

No gather rate is stated in the name of [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

On which map is [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY played?

[HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY runs a procedural map of size 4,500 with seed 31234, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY appear among the Rust Graphs lists and filters?

On Rust Graphs, [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY is placed in these lists: Modded Rust servers and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

On [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY, what is meant by each tag?

The game's server browser reads these tags from [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY: gmvanilla (Game mode): The mode is vanilla survival; mp75 (Max players): The slot count is 75; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): In the server browser it appears under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

By whom is [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY run?

[HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY publishes a hzn.gg hostname. 1 other server we track publishes one too, so the same operator most likely runs them.

How to join

What is the way to connect to [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?

Enter client.connect 64.140.169.51:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://discord.com/invite/nNrtKd8vF4 is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,NA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp75
Max players The slot count is 75.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded