StatusLive Servers online11,676 Players50,302 Populated3,170 Wiped · 3 h121 Interval5 min Date29 OCT 2026

DWG RG-S11782Server sheetchecked 8m ago

Testers Like Us

Online 64.181.90.238:28015 checked 8m ago

monthly wipes moddedoxide
Connect
Players now 0/ 100 0% full
7-day average0peak 2
Rank#11,782top 53%
Last wipe25d agomonthly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Fig. 1Players on Testers Like Us
Fig. 2

Server performance

01020304010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Testers Like Us, and is it online now?

At this moment Testers Like Us is online. Counted from its reported uptime, the last restart was about 36 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 19 October 2026.

Is Testers Like Us stable in the figures recorded?

30 server fps on average over the last 48 hours, and never under 30. Counted at its highest: 105,203 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,323 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for Testers Like Us?

North America is where the name of Testers Like Us points, with no region tag published. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 64.181.90.238:28015.

What Rust version is recorded for Testers Like Us?

On Windows, Testers Like Us runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on Testers Like Us?

Current player count on Testers Like Us: 0, of 100 slots. The seven-day mean is 0 players; the peak over the same period is 2.

In the rankings, which position does Testers Like Us hold?

Player hours over seven days place Testers Like Us at #11,782, within the top 53% of ranked servers.

Wipe times

On Testers Like Us, when do wipes occur?

The estimate of Testers Like Us's next wipe is drawn from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been in use since 25 days 18 hours ago. A wipe every month is the schedule its tags set out.

Rules and settings

Which settings does Testers Like Us run, and what rules?

The name of Testers Like Us records no gather rate. 32 players per group at most. build & creative, sandbox building, no gathering, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

Which map has Testers Like Us loaded?

Seed 1154402549 and size 5,000 define the procedural map Testers Like Us generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.

Tags

On Rust Graphs, which lists and filters contain Testers Like Us?

On Rust Graphs, Testers Like Us is placed in these lists: Modded Rust servers, Rust build servers, plotted live, Rust creative servers, Rust roleplay servers and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on Testers Like Us?

Tags published by Testers Like Us, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts32 (Group limit): Team size is capped at 32; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^r (Roleplay): Roleplay: that is the server type; ^c (Creative): Build what you like without gathering, in sandbox mode; ^k (Build server): Design and practise bases here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join Testers Like Us?

Connect with client.connect 64.181.90.238:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://discord.com/invite/MwWEY9pxq8.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^r,^c,^k,gmrust,cs168909,ts32,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players 100 player slots.
ts32
Group limit Team size is capped at 32.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Gameplay

^r
Roleplay Roleplay: that is the server type.
^c
Creative Build what you like without gathering, in sandbox mode.
^k
Build server Design and practise bases here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded