DWG RG-S15088Server sheetchecked 12d ago
testtest
Offline 64.188.80.99:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for testtest, and is it up?
Last seen 12 days 15 hours ago; right now testtest is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 15 October 2026.
In which location is testtest hosted?
No region is published by testtest. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 64.188.80.99:28015.
On which Rust version is testtest running?
On Windows, testtest runs Rust network protocol 2634 and build 167781. The same protocol is required for joining, and Steam updates your game to it.
Player data
What does the population history show for testtest?
testtest is not responding at the latest refresh; the last record of it online is 12 days 15 hours ago.
Against other Rust servers, where is testtest placed?
Player hours over seven days place testtest at #15,088, within the top 70% of ranked servers.
Wipe times
Which times and days are wipes plotted at on testtest?
Too few wipes are on record for testtest to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 22 days 21 hours ago the current world was made.
Map and rules
Which rules and settings are recorded for testtest?
Gather rate for testtest: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.
On which map is testtest played?
testtest runs a procedural map, which the game generates.
Lists and filters
Where does testtest appear among the Rust Graphs lists and filters?
These Rust Graphs lists include testtest: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
On testtest, what is meant by each tag?
The game's server browser reads these tags from testtest: gmvanilla (Game mode): Survival, vanilla style; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
What is the way to connect to testtest?
Enter client.connect 64.188.80.99:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^z,^y
Game
gmvanilla
mp1
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.