DWG RG-S7972Server sheetchecked 7m ago
NaGiNaGI
Online 64.31.11.27:28080 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 12:39 UTC4d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is NaGiNaGI, and is it online now?
Right now, NaGiNaGI is recorded as online. The uptime it reports puts the last restart at about 26 hours ago. 95 of 96 hours up over the last 4 full days, which is 99% of the time. First seen by Rust Graphs on 24 October 2026.
Is NaGiNaGI stable in the figures recorded?
The last 48 hours give an average of 199 server fps and a floor of 124. Counted at its highest: 32,534 entities, buildings, deployables and the rest of the world included. Memory use peaked at 1,896 MB. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for NaGiNaGI?
A region is not published by NaGiNaGI. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 64.31.11.27:28080.
On which Rust version is NaGiNaGI running?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on NaGiNaGI. The same protocol is required for joining, and Steam updates your game to it.
Counts
How many players are plotted on NaGiNaGI?
Current player count on NaGiNaGI: 0, of 50 slots. The seven-day mean is 0 players; the peak over the same period is 2. Over the last 48 hours the busiest hour was 10:00 UTC, at an average of 0 players.
Against other Rust servers, where is NaGiNaGI placed?
Over the last seven days, NaGiNaGI records #7,972 for player hours: the top 36% of all ranked servers.
Wipe times
What happens on NaGiNaGI on the day of a wipe?
At their busiest, its recent wipes drew 2 players on average. 2 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for NaGiNaGI?
The record of NaGiNaGI's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 4 days 13 hours ago.
Rules and settings
What settings and rules apply on NaGiNaGI?
Gather rate for NaGiNaGI: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
On which map is NaGiNaGI played?
NaGiNaGI runs a procedural map of size 2,517 with seed 481981, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
On Rust Graphs, which lists and filters contain NaGiNaGI?
These Rust Graphs lists include NaGiNaGI: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
On NaGiNaGI, what is meant by each tag?
Tags published by NaGiNaGI, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
By what method do you join NaGiNaGI?
Connect with client.connect 64.31.11.27:28080: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.