StatusLive Servers online11,891 Players93,303 Populated4,061 Wiped · 3 h173 Interval5 min Date27 OCT 2026

DWG RG-S15383Server sheetchecked 1d ago

Die Jedi Scum

Offline 64.31.32.2:28015 checked 1d ago

moddedoxide
Connect
Players now 0/ 1000 0% full
7-day average0peak –
Rank#15,383top 70%
Last wipe79d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123420:0023:0001:0004:0006:0009:00

Hourly average and peak, UTC.

Fig. 1Players on Die Jedi Scum
Fig. 2

Server performance

02040608020:0023:0001:0004:0006:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Die Jedi Scum, and is it online now?

The current state of Die Jedi Scum is offline, with the last sighting 33 hours ago. Counted from its reported uptime, the last restart was about 22 hours ago. For the last 7 full days the record is 154 of 168 hours up, 92% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of Die Jedi Scum show?

The last 48 hours give an average of 60 server fps and a floor of 56. Counted at its highest: 82,725 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,102 MB. Players feel low fps and a climbing entity count as lag.

In which location is Die Jedi Scum hosted?

There is no region published by Die Jedi Scum. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 64.31.32.2:28015 is its address.

On which Rust version is Die Jedi Scum running?

On Linux, Die Jedi Scum runs Rust network protocol 2632 and build 161125. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on Die Jedi Scum?

The latest refresh records Die Jedi Scum as offline, last seen 33 hours ago. The seven-day mean on this server is 0 players.

In the rankings, which position does Die Jedi Scum hold?

Within the top 70% of all ranked servers: Die Jedi Scum at #15,383 for player hours, seven days recorded.

Schedules

What wipe schedule has been recorded for Die Jedi Scum?

The record of Die Jedi Scum's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 79 days 17 hours ago.

Settings

What settings and rules apply on Die Jedi Scum?

No gather rate is stated in the name of Die Jedi Scum. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is off: that is Valve's anti-cheat.

Which map has Die Jedi Scum loaded?

Seed 571006982 and size 3,750 define the procedural map Die Jedi Scum generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain Die Jedi Scum?

On Rust Graphs, Die Jedi Scum is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Die Jedi Scum?

gmrust (Game mode): Standard survival, as Rust plays; mp1000 (Max players): 1,000 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2632 (Protocol): Join only if your game is on protocol 2632; cs161125 (Build): The game build is 161125; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Die Jedi Scum publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to Die Jedi Scum?

Enter client.connect 64.31.32.2:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://qonix.co is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1000
Max players 1,000 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2632
Protocol Join only if your game is on protocol 2632.
cs161125
Build The game build is 161125.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded