StatusLive Servers online11,770 Players76,905 Populated3,727 Wiped · 3 h143 Interval5 min Date28 OCT 2026

DWG RG-S9351Server sheetchecked 7m ago

Four Horsemen | No BP Wipe | Monthly | Half Upkeep

Online NA 64.40.223.6:28026 checked 7m ago

monthly wipes vanillaoxide
Connect
Players now 0/ 200 0% full
7-day average0peak 1
Rank#9,351top 42% · #1248 in NA
Last wipe26d agomonthly schedule
Next wipe8d 5hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123414:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Fig. 1Players on Four Horsemen | No BP Wipe | Monthly | Half Upkeep
Fig. 2

Server performance

02040608014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 42% of all ranked servers, top 67% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 8d 5hThu 5 Nov, 19:00 UTCFW
  2. 36d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 9 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:48 UTC FW26d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Four Horsemen | No BP Wipe | Monthly | Half Upkeep, and is it up?

Right now, Four Horsemen | No BP Wipe | Monthly | Half Upkeep is recorded as online. The uptime it reports puts the last restart at about 30 minutes ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does Four Horsemen | No BP Wipe | Monthly | Half Upkeep perform, as measured?

The last 48 hours give an average of 74 server fps and a floor of 33. Counted at its highest: 104,704 entities, buildings, deployables and the rest of the world included. 3,312 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for Four Horsemen | No BP Wipe | Monthly | Half Upkeep?

The NA tag is how Four Horsemen | No BP Wipe | Monthly | Half Upkeep lists itself in North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 64.40.223.6:28026.

On which Rust version is Four Horsemen | No BP Wipe | Monthly | Half Upkeep running?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Four Horsemen | No BP Wipe | Monthly | Half Upkeep. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for Four Horsemen | No BP Wipe | Monthly | Half Upkeep?

Current player count on Four Horsemen | No BP Wipe | Monthly | Half Upkeep: 0, of 200 slots. The seven-day mean is 0 players; the peak over the same period is 1.

In the rankings, which position does Four Horsemen | No BP Wipe | Monthly | Half Upkeep hold?

Four Horsemen | No BP Wipe | Monthly | Half Upkeep also measures #1,248 in North America on the same seven-day player-hour count, at #9,351 globally and in the top 42% of ranked servers.

Schedules

On Four Horsemen | No BP Wipe | Monthly | Half Upkeep, what does the data show for wipe day?

The recent wipes averaged a busiest count of 2 players. At 9 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for Four Horsemen | No BP Wipe | Monthly | Half Upkeep?

Once a month, with the force wipe, is when Four Horsemen | No BP Wipe | Monthly | Half Upkeep wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 19 hours ago the current world was made. Its tags give a wipe schedule of one wipe per month.

Map and rules

Which rules and settings are recorded for Four Horsemen | No BP Wipe | Monthly | Half Upkeep?

No gather rate is stated in the name of Four Horsemen | No BP Wipe | Monthly | Half Upkeep. 16 players per group at most. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. It appears under Community in the server browser. Oxide plugins are run on it. Its own label is vanilla, meaning rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.

On which map is Four Horsemen | No BP Wipe | Monthly | Half Upkeep played?

Size 4,250 with seed 1220892416: that is the procedural map Four Horsemen | No BP Wipe | Monthly | Half Upkeep runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does Four Horsemen | No BP Wipe | Monthly | Half Upkeep appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Four Horsemen | No BP Wipe | Monthly | Half Upkeep: Rust community servers, plotted, Rust server list: North America and Vanilla Rust servers. It is returned by these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on Four Horsemen | No BP Wipe | Monthly | Half Upkeep?

gmrust (Game mode): Survival in standard Rust style; mp200 (Max players): The slot count is 200; ts16 (Group limit): The team limit is 16; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^o (Oxide): The plugin framework is Oxide (uMod); NA (North America): In the server browser it appears under North America are the tags Four Horsemen | No BP Wipe | Monthly | Half Upkeep publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join Four Horsemen | No BP Wipe | Monthly | Half Upkeep?

Connect with client.connect 64.40.223.6:28026: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://discord.com/invite/TEdvqP27An.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts16,^o

Game

gmrust
Game mode Survival in standard Rust style.
mp200
Max players The slot count is 200.
ts16
Group limit The team limit is 16.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded