DWG RG-S15240Server sheetchecked 9m ago
A Rust Server
Online 64.40.8.13:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence
Coming wipes
- 8d 19hThu 5 Nov, 19:00 UTCFW
- 36d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:43 UTC FW26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is A Rust Server, and is it online now?
Right now, A Rust Server is recorded as online. The uptime it reports puts the last restart at about 12 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
What does the recorded performance of A Rust Server show?
The last 48 hours give an average of 5 server fps and a floor of 5. Counted at its highest: 45,577 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 1,998 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for A Rust Server?
No region is published by A Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 64.40.8.13:28015 is its address.
On which Rust version is A Rust Server running?
Rust network protocol 2635 and build 168909 on Linux: that is what A Rust Server runs. The same protocol is required for joining, and Steam updates your game to it.
Player data
How many players are plotted on A Rust Server?
Current player count on A Rust Server: 0, of 40 slots. Averaged across seven days, the player count is 0, with a peak of 1.
What rank has been recorded for A Rust Server?
Over the last seven days, A Rust Server records #15,240 for player hours: the top 69% of all ranked servers.
Wipe times
What happens on A Rust Server on the day of a wipe?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.
On A Rust Server, when do wipes occur?
The force wipe is the only wipe at A Rust Server, once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 26 days 5 hours ago.
Settings
Which rules and settings are recorded for A Rust Server?
No gather rate is stated in the name of A Rust Server. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.
Which map has A Rust Server loaded?
Size 3,000 with seed 1337: that is the procedural map A Rust Server runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
Where does A Rust Server appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry A Rust Server are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meaning is attached to each tag on A Rust Server?
Tags published by A Rust Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): 40 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
How is A Rust Server joined?
In Rust, press F1 and type client.connect 64.40.8.13:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.