StatusLive Servers online11,887 Players99,467 Populated3,953 Wiped · 3 h406 Interval5 min Date29 OCT 2026

DWG RG-S11503Server sheetchecked 15d ago

MTRTEST

Offline 64.40.8.143:21015 checked 15d ago

moddedoxide
Connect
Players now 2/ 1 200% full
7-day average0peak –
Rank#11,503top 53%
Last wipe15d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on MTRTEST
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctMon 12 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 07:44 UTC15d ago 2 – running 2
Tue 13 Oct, 17:29 UTC15d ago 2 – 0.6 days 2
Mon 12 Oct, 10:31 UTC17d ago 2 – 1.3 days 1
Sun 11 Oct, 15:51 UTC18d ago 3 – 0.8 days 3
Sun 11 Oct, 03:04 UTC18d ago 3 – 0.5 days 0
Fri 9 Oct, 21:46 UTC19d ago 3 – 1.2 days 1
Tue 6 Oct, 19:47 UTC22d ago 2 held half 3.1 days 2
Thu 1 Oct, 22:36 UTC FW27d ago 1 held half 4.9 days 1
Thu 1 Oct, 01:33 UTC28d ago 2 – 0.9 days 1
Tue 29 Sep, 06:01 UTC30d ago 2 – 1.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for MTRTEST, and is it up?

Last seen 15 days 4 hours ago; right now MTRTEST is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.

In which location is MTRTEST hosted?

A region is not published by MTRTEST. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 64.40.8.143:21015.

What Rust version is recorded for MTRTEST?

The platform is Linux and the version is Rust network protocol 2634 and build 167584 on MTRTEST. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for MTRTEST?

MTRTEST is not responding at the latest refresh; the last record of it online is 15 days 4 hours ago.

Against other Rust servers, where is MTRTEST placed?

Player hours over seven days place MTRTEST at #11,503, within the top 53% of ranked servers.

Wipe data

What happens on MTRTEST on the day of a wipe?

An average of 2 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on MTRTEST?

No next wipe can be predicted for MTRTEST: its wipes fall at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 15 days 8 hours ago the current world was made.

Settings

What settings and rules apply on MTRTEST?

The name of MTRTEST records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Tags

Where does MTRTEST appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry MTRTEST are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on MTRTEST?

gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): Slots: 1; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): 167584 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags MTRTEST publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to MTRTEST?

In Rust, press F1 and type client.connect 64.40.8.143:21015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp1
Max players Slots: 1.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167584
Build 167584 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded