DWG RG-S11503Server sheetchecked 15d ago
MTRTEST
Offline 64.40.8.143:21015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 07:44 UTC15d ago | 2 | – | running | 2 |
| Tue 13 Oct, 17:29 UTC15d ago | 2 | – | 0.6 days | 2 |
| Mon 12 Oct, 10:31 UTC17d ago | 2 | – | 1.3 days | 1 |
| Sun 11 Oct, 15:51 UTC18d ago | 3 | – | 0.8 days | 3 |
| Sun 11 Oct, 03:04 UTC18d ago | 3 | – | 0.5 days | 0 |
| Fri 9 Oct, 21:46 UTC19d ago | 3 | – | 1.2 days | 1 |
| Tue 6 Oct, 19:47 UTC22d ago | 2 | held half | 3.1 days | 2 |
| Thu 1 Oct, 22:36 UTC FW27d ago | 1 | held half | 4.9 days | 1 |
| Thu 1 Oct, 01:33 UTC28d ago | 2 | – | 0.9 days | 1 |
| Tue 29 Sep, 06:01 UTC30d ago | 2 | – | 1.8 days | 0 |
| Sat 26 Sep, 21:38 UTC32d ago | 3 | – | 2.3 days | 2 |
| Thu 24 Sep, 06:11 UTC35d ago | 1 | – | 2.6 days | 1 |
| Wed 23 Sep, 20:24 UTC35d ago | 3 | – | 0.4 days | 1 |
| Tue 22 Sep, 15:47 UTC37d ago | 3 | – | 1.2 days | 1 |
| Thu 17 Sep, 15:52 UTC42d ago | 210 | halved by day 4 | 5 days | 1 |
| Thu 17 Sep, 06:51 UTC42d ago | 210 | – | 0.4 days | 1 |
| Wed 16 Sep, 20:25 UTC42d ago | 210+1 queue | – | 0.4 days | 1 |
| Wed 16 Sep, 10:24 UTC43d ago | 210+1 queue | – | 0.4 days | 0 |
| Tue 15 Sep, 23:18 UTC43d ago | 210+1 queue | – | 0.5 days | 0 |
| Tue 15 Sep, 12:18 UTC44d ago | 4+1 queue | – | 0.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for MTRTEST, and is it up?
Last seen 15 days 4 hours ago; right now MTRTEST is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.
In which location is MTRTEST hosted?
A region is not published by MTRTEST. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 64.40.8.143:21015.
What Rust version is recorded for MTRTEST?
The platform is Linux and the version is Rust network protocol 2634 and build 167584 on MTRTEST. Steam updates your game, which must be on the same protocol for you to join.
Counts
What does the population history show for MTRTEST?
MTRTEST is not responding at the latest refresh; the last record of it online is 15 days 4 hours ago.
Against other Rust servers, where is MTRTEST placed?
Player hours over seven days place MTRTEST at #11,503, within the top 53% of ranked servers.
Wipe data
What happens on MTRTEST on the day of a wipe?
An average of 2 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on MTRTEST?
No next wipe can be predicted for MTRTEST: its wipes fall at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 15 days 8 hours ago the current world was made.
Settings
What settings and rules apply on MTRTEST?
The name of MTRTEST records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
Tags
Where does MTRTEST appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry MTRTEST are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on MTRTEST?
gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): Slots: 1; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): 167584 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags MTRTEST publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
What is the way to connect to MTRTEST?
In Rust, press F1 and type client.connect 64.40.8.143:21015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^o^z
Game
gmvanilla
mp1
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.