StatusLive Servers online11,612 Players35,778 Populated2,872 Wiped · 3 h59 Interval5 min Date28 OCT 2026

DWG RG-S15420Server sheetchecked 9m ago

A Rust Server

Online 64.40.8.189:28015 checked 9m ago

moddedcarbon
Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,420top 69%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Fig. 1Players on A Rust Server
Fig. 2

Server performance

01020304004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap17.1 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctTue 15 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:56 UTC25d ago 0 – running 0
Tue 15 Sep, 00:54 UTC43d ago 0 – 17.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 160 on average
39 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
121 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average
50 / 225
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average
20 / 700
05
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
5 / 200
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
7 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is A Rust Server online, and what uptime has been recorded?

At this moment A Rust Server is online. Counted from its reported uptime, the last restart was about 16 days 22 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of A Rust Server show?

Average server fps over the last 48 hours is 30; the lowest was 30. Counted at its highest: 106,434 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 15,719 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is A Rust Server hosted?

A region is not published by A Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 64.40.8.189:28015 is its address.

On which Rust version is A Rust Server running?

Rust network protocol 2634 and build 167398 on Linux: that is what A Rust Server runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for A Rust Server?

At the last refresh, A Rust Server recorded 0 players across 40 slots. The seven-day mean on this server is 0 players.

Against other Rust servers, where is A Rust Server placed?

Within the top 69% of all ranked servers: A Rust Server at #15,420 for player hours, seven days recorded.

Wipe data

What is recorded on A Rust Server on wipe day?

The recent wipes averaged a busiest count of 0 players. At 0 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for A Rust Server?

Too few wipes are on record for A Rust Server to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 25 days 23 hours ago the current world was made.

Settings

Which settings does A Rust Server run, and what rules?

Gather rate for A Rust Server: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is off.

What is the map for A Rust Server?

A Rust Server runs a procedural map of size 5,000 with seed 121212, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Custom Map.

Filters

On Rust Graphs, which lists and filters contain A Rust Server?

The Rust Graphs lists that carry A Rust Server are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on A Rust Server?

Tags published by A Rust Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): 40 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): 167398 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here; ^x (Unknown flag): No documentation from Facepunch for this flag. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to A Rust Server?

Connect with client.connect 64.40.8.189:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,^z,^y,^x,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp40
Max players 40 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs167398
Build 167398 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Other

^x
Unknown flag No documentation from Facepunch for this flag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded