StatusLive Servers online11,766 Players66,169 Populated3,487 Wiped · 3 h192 Interval5 min Date29 OCT 2026

DWG RG-S15318Server sheetchecked 7m ago

A Rust Server

Online 64.40.8.189:31015 checked 7m ago

moddedcarbon
Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,318top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Fig. 1Players on A Rust Server
Fig. 2

Server performance

01020304013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap17.3 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctTue 15 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 20:20 UTC26d ago 0 – running 0
Tue 15 Sep, 13:40 UTC43d ago 0 – 17.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for A Rust Server, and is it up?

Right now, A Rust Server is recorded as online. About 19 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

Is A Rust Server stable in the figures recorded?

30 server fps on average over the last 48 hours, and never under 30. Counted at its highest: 107,252 entities, buildings, deployables and the rest of the world included. 15,723 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is A Rust Server hosted?

There is no region published by A Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 64.40.8.189:31015.

On which Rust version is A Rust Server running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on A Rust Server. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for A Rust Server?

At the last refresh, A Rust Server recorded 0 players across 40 slots. Averaged across seven days, the player count is 0.

What rank has been recorded for A Rust Server?

Player hours over seven days place A Rust Server at #15,318, within the top 69% of ranked servers.

Wipe data

What happens on A Rust Server on the day of a wipe?

An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for A Rust Server?

A Rust Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 26 days 15 hours ago.

Rules and settings

Which rules and settings are recorded for A Rust Server?

The name of A Rust Server records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.

What is the map for A Rust Server?

Seed 121212 and size 5,000 define the procedural map A Rust Server generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Custom Map.

Tags

On Rust Graphs, which lists and filters contain A Rust Server?

On Rust Graphs, A Rust Server is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On A Rust Server, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): 40 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here; ^x (Unknown flag): This flag is not documented by Facepunch are the tags A Rust Server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to A Rust Server?

In Rust, press F1 and type client.connect 64.40.8.189:31015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,^z,^y,^x,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp40
Max players 40 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework here.

Other

^x
Unknown flag This flag is not documented by Facepunch.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded