StatusLive Servers online11,753 Players57,310 Populated3,407 Wiped · 3 h132 Interval5 min Date28 OCT 2026

DWG RG-S4923Server sheetchecked 8m ago

juliusthemonke

Online 64.40.8.248:28199 checked 8m ago

moddedoxide
Connect
Players now 1/ 60 2% full
7-day average0peak 1
Rank#4,923top 22%
Last wipe27d agono schedule published
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75123:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Fig. 1Players on juliusthemonke
Fig. 2

Server performance

01020304023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:51 UTC FW27d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

How reliable is juliusthemonke, and is it online now?

juliusthemonke is up at this moment. The uptime it reports puts the last restart at about 2 days 7 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. First seen by Rust Graphs on 13 September 2026.

How does juliusthemonke perform, as measured?

The last 48 hours give an average of 26 server fps and a floor of 5. Counted at its highest: 4,617 entities, buildings, deployables and the rest of the world included. 838 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for juliusthemonke?

No region is published by juliusthemonke. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 64.40.8.248:28199 is its address.

On which Rust version is juliusthemonke running?

Rust network protocol 2635 and build 168909 on Linux: that is what juliusthemonke runs. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on juliusthemonke?

Current player count on juliusthemonke: 1, of 60 slots. Averaged across seven days, the player count is 0, with a peak of 1. The 48-hour peak falls at 23:00 UTC, averaging 1 players.

Against other Rust servers, where is juliusthemonke placed?

Player hours over seven days place juliusthemonke at #4,923, within the top 22% of ranked servers.

Wipe times

On juliusthemonke, what does the data show for wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for juliusthemonke?

The force wipe is the only wipe at juliusthemonke, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been in use since 27 days 4 hours ago.

Map and rules

Which settings does juliusthemonke run, and what rules?

Gather rate for juliusthemonke: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is off: that is Valve's anti-cheat.

What is the map for juliusthemonke?

Size 1,000 with seed 1: that is the procedural map juliusthemonke runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does juliusthemonke appear among the Rust Graphs lists and filters?

On Rust Graphs, juliusthemonke is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on juliusthemonke?

gmrust (Game mode): Standard survival, as Rust plays; mp60 (Max players): The slot count is 60; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags juliusthemonke publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is juliusthemonke joined?

Enter client.connect 64.40.8.248:28199 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp60
Max players The slot count is 60.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded