StatusLive Servers online11,736 Players71,890 Populated3,632 Wiped · 3 h130 Interval5 min Date28 OCT 2026

DWG RG-S15379Server sheetchecked 7d ago

Atlas - Maps Preview

Offline 64.40.8.251:28140 checked 7d ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,379top 70%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Atlas - Maps Preview
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct15 Oct21 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:21 UTC FW26d ago 2 – running 0
Thu 1 Oct, 06:21 UTC27d ago 2 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Atlas - Maps Preview online, and what uptime has been recorded?

Atlas - Maps Preview is offline at this moment; 7 days 20 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 28 September 2026.

In which location is Atlas - Maps Preview hosted?

There is no region published by Atlas - Maps Preview. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 64.40.8.251:28140.

What Rust version is recorded for Atlas - Maps Preview?

Rust network protocol 2634 and build 167398 on Linux: that is what Atlas - Maps Preview runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on Atlas - Maps Preview?

No response from Atlas - Maps Preview; the server was last seen 7 days 20 hours ago.

In the rankings, which position does Atlas - Maps Preview hold?

Within the top 70% of all ranked servers: Atlas - Maps Preview at #15,379 for player hours, seven days recorded.

Schedules

On Atlas - Maps Preview, what does the data show for wipe day?

An average of 2 players was recorded at the busiest point of its recent wipes. At 10 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for Atlas - Maps Preview?

Atlas - Maps Preview's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 26 days 17 hours ago.

Map and rules

Which rules and settings are recorded for Atlas - Maps Preview?

Gather rate for Atlas - Maps Preview: not stated in the name. 100 players is the published group limit. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map has Atlas - Maps Preview loaded?

Atlas - Maps Preview runs a procedural map of size 5,000 with seed 1, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does Atlas - Maps Preview appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Atlas - Maps Preview: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Atlas - Maps Preview?

Tags published by Atlas - Maps Preview, and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The slot count is 50; ts100 (Group limit): Team size is capped at 100; v2634 (Protocol): Your game must match protocol 2634 to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to Atlas - Maps Preview?

Connect with client.connect 64.40.8.251:28140: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://store.atlasrust.com/store/.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167398,ts100,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players The slot count is 50.
ts100
Group limit Team size is capped at 100.
v2634
Protocol Your game must match protocol 2634 to join.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded