StatusLive Servers online11,706 Players60,014 Populated3,275 Wiped · 3 h114 Interval5 min Date30 OCT 2026

DWG RG-S4644Server sheetchecked 46m ago

HoggyPve

Online 64.40.9.103:28369 checked 46m ago

moddedoxide
Connect
Players now 0/ 200 0% full
7-day average0peak 2
Rank#4,644top 21%
Last wipe14d agono schedule published
Next wipe6d 17hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.511.5202:0011:0021:0005:0014:0023:00

Hourly average and peak, UTC.

Fig. 1Players on HoggyPve
Fig. 2

Server performance

01020304002:0011:0021:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 6d 17hThu 5 Nov, 19:00 UTCFW
  2. 13d 19hThu 12 Nov, 21:00 UTC
  3. 34d 17hThu 3 Dec, 19:00 UTCFW
  4. 41d 19hThu 10 Dec, 21:00 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 46 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 21:00 UTC14d ago 3 – running 2
Thu 1 Oct, 18:30 UTC FW28d ago 3 halved by day 3 14.1 days 0
Thu 17 Sep, 20:22 UTC42d ago 4 halved by day 3 13.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is HoggyPve, and is it online now?

At this moment HoggyPve is online. The uptime it reports puts the last restart at about 17 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.

How does HoggyPve perform, as measured?

7 server fps on average over the last 48 hours, and never under 5. Counted at its highest: 129,348 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,849 MB. Players feel low fps and a climbing entity count as lag.

In which location is HoggyPve hosted?

There is no region published by HoggyPve. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 64.40.9.103:28369.

What Rust version is recorded for HoggyPve?

Rust network protocol 2635 and build 168909 on Linux: that is what HoggyPve runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on HoggyPve?

At the last refresh, HoggyPve recorded 0 players across 200 slots. The seven-day mean is 0 players; the peak over the same period is 2. Averaged over the last 48 hours, the player count is highest at 22:00 UTC: 1 players.

In the rankings, which position does HoggyPve hold?

Over the last seven days, HoggyPve records #4,644 for player hours: the top 21% of all ranked servers.

Wipe data

What happens on HoggyPve on the day of a wipe?

The recent wipes averaged a busiest count of 3 players. At 46 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. On the wipes where it did not hold, the crowd dropped below half by day 3.

On HoggyPve, when do wipes occur?

every 4 weeks on Thursday at 21:00 UTC is how HoggyPve wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 14 days 4 hours ago.

Settings

What settings and rules apply on HoggyPve?

Gather rate for HoggyPve: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

On which map is HoggyPve played?

HoggyPve runs a procedural map of size 4,250 with seed 1289664800, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain HoggyPve?

These Rust Graphs lists include HoggyPve: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On HoggyPve, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp200 (Max players): The slot count is 200; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags HoggyPve publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is HoggyPve joined?

Connect with client.connect 64.40.9.103:28369: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://discord.com/invite/STbsTAM is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp200
Max players The slot count is 200.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded